Yea, I'm PHP and Ruby ignorant though. I'm a sysadmin, not a web dev.
Fortunately, there is the python steamodd, which I can work with. I
only recently discovered it but have not had a chance to play with it
yet though.
I have yet to find a good rcon client for the linux command line.
Thanks for the tip.
Erik-jan Riemers wrote:
https://github.com/koraktor/steam-condenser been using that for php for
years, query the server and then the webapi with it. Always is spot on,
optional updates is something you cannot but i assume most people daily
restart there servers anyways.
2013/3/11 Sebastian Staudt <[email protected]>
Maybe parsing the version information from the `status` output via RCON is
more reliable.
2013/3/11 Jesse Molina <[email protected]>
On this subject, is there any way to determine the local version of the
installed srcds server? I find the steam.inf files are unreliable and
only
TF2 has the current client/server version in it that I could compare
against the WebAPI.
Is there a better way of determining when srcds servers should be updated
other than the WebAPI? I looked into Steam Condenser this weekend but
really didn't see anything interesting.
Advice from anyone who has already automated this this would be
appreciated.
Adrian x wrote:
Unfortunately, that stops me is the fact I have no way of checking
whether a new update came out and download the exact number. Although
api provides "ISteamApps / UpToDateCheck" which is the ability to check
the current version of the game engine required, but will not let me in
any way to check whether it was updated game engine.
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