I think it's a good idea. Servers have no business opening motd windows on 
clients that do not request them. It makes sense to do it for match made 
players who are usually newer. 

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On Apr 3, 2013, at 4:17 PM, Essay Tew Phaun <[email protected]> wrote:

> Similar to the removal of /me. Taking out good features for the actions of
> the malicious. How about you just punish those doing it. What's the report
> a server feature for, anyway?
> 
> 
> On Wed, Apr 3, 2013 at 7:11 PM, Kyle Sanderson <[email protected]> wrote:
> 
>>> - Prevent game servers from opening the MOTD panel more than once if the
>> player connected through matchmaking or quickplay
>> 
>> Pathetic.
>> 
>> Thanks,
>> Kyle.
>> 
>> 
>> On Wed, Apr 3, 2013 at 4:08 PM, Eric Smith <[email protected]>
>> wrote:
>> 
>>> We've released a mandatory update for Team Fortress 2. The notes for the
>>> update are below.
>>> 
>>> -Eric
>>> 
>>> ------------------------------
>>> 
>>> Team Fortress 2
>>> - Prevent game servers from opening the MOTD panel more than once if the
>>> player connected through matchmaking or quickplay
>>> - Added new promo items
>>> - Fixed a bug where dispensers sapped by a Red-Tape Recorder would
>>> continue to heal players
>>> - Fixed buildings destroyed by the Red-Tape Recorder not always
>> displaying
>>> a death notice
>>> - Fixed a bug in Mann Vs. Machine related to carrying buildings and using
>>> the "Upgrade Buildings" canteen
>>> - Fixed the guitar sound not always playing when taunting with the Neon
>>> Annihilator
>>> - Fixed missing cloak effect for the Wanga Prick
>>> - Fixed the Bat Outta Hell using the Red team arms skin while on the Blue
>>> team
>>> - Fixed custom cursors in VR mode
>>> - Fixed Hydra input in VR mode
>>> - Improved performance of Linux dedicated server binaries
>>> 
>>> 
>>> 
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