And also, How do we know what players can open the other MOTD windows and which can't? How can I know exactly which player joined from matchmaking?
There's no point in advertising features in chat to those who can't use them. And I'd also like to know how many people connect through matchmaking in general. On Wed, Apr 3, 2013 at 7:38 PM, 1nsane <[email protected]> wrote: > That would be sensible. Radio plugins would work, players would still be > able to read guideliness for custom game modes or open up in-game pages if > they so choose. > > > On Wed, Apr 3, 2013 at 7:36 PM, thesupremecommander < > [email protected]> wrote: > >> I still believe that the best solution for now is to allow servers to >> request permission to go to a new MOTD page after the first time (whether >> it be in the background for radio or in the foreground for server rules), >> but this is an acceptable compromise. >> >> >> On Wed, Apr 3, 2013 at 7:31 PM, Essay Tew Phaun <[email protected]> >> wrote: >> >> > Eh, I think most players understand that in order to utilize something >> like >> > a radio or similar that a web page is opened to provide it. They're >> > essentially requesting that by typing in a command and sending it. >> > >> > >> > On Wed, Apr 3, 2013 at 7:26 PM, DontWannaName! <[email protected] >> > >wrote: >> > >> > > I think it's a good idea. Servers have no business opening motd >> windows >> > on >> > > clients that do not request them. It makes sense to do it for match >> made >> > > players who are usually newer. >> > > >> > > Spam: Verb >> > > Send the same message indiscriminately to (large numbers of >> recipients) >> > on >> > > the Internet. >> > > >> > > Sent from my iPhone 5 >> > > >> > > On Apr 3, 2013, at 4:17 PM, Essay Tew Phaun <[email protected]> >> wrote: >> > > >> > > > Similar to the removal of /me. Taking out good features for the >> actions >> > > of >> > > > the malicious. How about you just punish those doing it. What's the >> > > report >> > > > a server feature for, anyway? >> > > > >> > > > >> > > > On Wed, Apr 3, 2013 at 7:11 PM, Kyle Sanderson <[email protected] >> > >> > > wrote: >> > > > >> > > >>> - Prevent game servers from opening the MOTD panel more than once >> if >> > > the >> > > >> player connected through matchmaking or quickplay >> > > >> >> > > >> Pathetic. >> > > >> >> > > >> Thanks, >> > > >> Kyle. >> > > >> >> > > >> >> > > >> On Wed, Apr 3, 2013 at 4:08 PM, Eric Smith < >> [email protected]> >> > > >> wrote: >> > > >> >> > > >>> We've released a mandatory update for Team Fortress 2. The notes >> for >> > > the >> > > >>> update are below. >> > > >>> >> > > >>> -Eric >> > > >>> >> > > >>> ------------------------------ >> > > >>> >> > > >>> Team Fortress 2 >> > > >>> - Prevent game servers from opening the MOTD panel more than once >> if >> > > the >> > > >>> player connected through matchmaking or quickplay >> > > >>> - Added new promo items >> > > >>> - Fixed a bug where dispensers sapped by a Red-Tape Recorder would >> > > >>> continue to heal players >> > > >>> - Fixed buildings destroyed by the Red-Tape Recorder not always >> > > >> displaying >> > > >>> a death notice >> > > >>> - Fixed a bug in Mann Vs. Machine related to carrying buildings >> and >> > > using >> > > >>> the "Upgrade Buildings" canteen >> > > >>> - Fixed the guitar sound not always playing when taunting with the >> > Neon >> > > >>> Annihilator >> > > >>> - Fixed missing cloak effect for the Wanga Prick >> > > >>> - Fixed the Bat Outta Hell using the Red team arms skin while on >> the >> > > Blue >> > > >>> team >> > > >>> - Fixed custom cursors in VR mode >> > > >>> - Fixed Hydra input in VR mode >> > > >>> - Improved performance of Linux dedicated server binaries >> > > >>> >> > > >>> >> > > >>> >> > > >>> _______________________________________________ >> > > >>> To unsubscribe, edit your list preferences, or view the list >> > archives, >> > > >>> please visit: >> > > >>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > >> _______________________________________________ >> > > >> To unsubscribe, edit your list preferences, or view the list >> archives, >> > > >> please visit: >> > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > > _______________________________________________ >> > > > To unsubscribe, edit your list preferences, or view the list >> archives, >> > > please visit: >> > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > > please visit: >> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> >> >> >> -- >> thesupremecommander (Steam< >> http://steamcommunity.com/id/thesupremecommander> >> ) >> Chief Admin, SPUFserver <http://steamcommunity.com/groups/spufpowered> >> Chief Admin, OverPowered League <http://comp.ovrpwrd.net/> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

