Should they go that route I don't see any reason those plugins couldn't be 
granted a valve-approved redirect link or community page that allows them to 
remain in use, or even the "you are leaving the steam community..." 
confirmation.




________________________________
 From: Peter Reinhold <[email protected]>
To: Half-Life dedicated Linux server mailing list 
<[email protected]> 
Sent: Thursday, April 4, 2013 10:01:09 AM
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update released
 
On 04.04.2013 11:52, Peter Reinhold wrote:

> The best solution, as I see it, would be to re-use the popup/confirm
> as when you are redirected to another server.

Another possible solution (but this would take some work on Valves side) would 
be for servers to have either their own page in the community, a subpage on a 
steamgroup page or something like that.

Then there could be, standardized, ways for players to open information about a 
server, both what group/community it belongs to, along with whatever else you 
could add to that page.

A souped-up version of the L4D(2) community group feature, if you will, and 
that would keep all revelant links within Valves world, but would ofcourse 
break !radio, !bp, !stats etc.


/Peter

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