You mean those few that still had the guts to force it on with the chance of it crashing the clients? But for the sake of sharing:
About +- 50 servers (css/l4d(2)/nd/tf2) in the high period (no forced motd times) 400 ish dollars a month Then they enforced that "must have completion ratio of xx in order to be registered as a hit" came down to 150/200 ish dollar a month Still some changes they needed to implement but I can see this going down to 50/75 If I am lucky. Do note that I have never enforced people to watch it xx seconds (some do) , but if it comes down to 50/75 dollars I can just as well remove it totally. As far as I know it says in the explanation that if your average completion ratio of a server goes down below a certain percentage you won't get payed *at all*. Which means that if you have 20% valid hits and 80% not valid hits, your under that percentage and you get nothing. But they get the 20% hits still.. someone correct me if I am wrong though. Taken into account to keep 50 servers running is about 250 euro's a month. This doesn't fall from the sky.. (yes, its beefy. But also websites, hosting forum, download server, replay server.. about 10 to15ish tb traffic a month) and we always try to help out people where we can (like giving the guy from tf2pickup.net a chance, which is one of the few that actually made something) -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Cameron Munroe Sent: donderdag 4 april 2013 21:30 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 update released Proper use of ad plugins isn't bad in anyway shape or form. However, ads for the sake of more and more ads becomes a slight problem. I really don't think any server operator should force ads other then for join and map changes. Otherwise you just are creating a mess. Same with people who put 10 ads on one webpage. It just doesn't work well and in the end causes a nightmare. Off topic question, anyone here actually making a profit off of Pinion ads, or are we all still in the red after each month? On 04/04/2013 11:46 AM, David Fountain wrote: > MOTDs are useful I don't think they should just be forced on the player > either. But it's funny valve cares about us advertising yet goldsrc games > have advertisements all over the stock maps lol > > SavSin > On Apr 4, 2013 11:43 AM, "Gordon Reynolds" <[email protected]> > wrote: > >> But as we've found out before, how do you delist them? Just hope they play nice and use the 'ads' tag? Or wait for enough people to understand that this behavior (triggering near-malware on a client's machine for profit) isn't good, and hope the user blacklists them enough times? If you're going through the hassle of subjecting your users to these ads then I don't see why you wouldn't go the next step and just lie about your sv_tags, or find some better plugin that just serves up ads in a different way. Delisting them would work if the system was perfect. On Thu, Apr 4, 2013 at 11:36 AM, Nomaan Ahmad <[email protected]> wrote: >> >>> Delisting them is better choice than disabling motd after the first view. On 4 April 2013 19:32, Gordon Reynolds <[email protected]> wrote: >>> >>>> If people cannot be trusted to run a server for a free game without blasting users with ads then I hardly doubt they will play nice and put >>> the >>> >>>> proper tags in place informing people that they are about to blast you >>> with >> know). >> >>>>> This change hardly affected our servers due to most the benefits >> users play with via the MOTD are for donors only, which quickplayers wont have access to anyway. However, this does mean that I will personally never click the quickplay button again, due to potential lost user experience https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- - Gordon Reynolds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https: >> >>> ________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux [1] -- - Gordon Reynolds ________________________ >> __________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux [1] >> >>> >> >>> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux [1] --- Cameron Munroe Owner and Operator of (G-S.N) & Munroenet.com Computer Tech http://www.munroenet.com [2] http://www.gaming-servers.net [3] https://www.town-assembly.com Links: ------ [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux [2] http://www.munroenet.com [3] http://www.gaming-servers.net _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

