Does net_compresspackets_minsize have instant effect on connected players?
> From: [email protected] > To: [email protected]; [email protected] > Date: Fri, 17 May 2013 18:22:09 +0000 > Subject: Re: [hlds_linux] Mandatory TF2 update released > > A note regarding the CPU spikes: > > I would encourage server operators to revert any changes made to disable > compression, set all such convars to their default values, and re-evaluate > performance and bandwidth. I believe that the switch to a realtime > compression library will fix the CPU spikes while getting the reduction in > bandwidth that the compression was intended to achieve. > > The sv_compressfragments convar has been removed. You can get the same > functionality simply by setting net_compresspackets_minsize to a large value. > > You might experiment with net_compresspackets_minsize to see if a larger or > smaller value drastically effects performance and bandwidth. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Eric Smith > Sent: Friday, May 17, 2013 11:09 AM > To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux > server mailing list; '[email protected]' > Subject: [hlds_linux] Mandatory TF2 update released > > We've released a mandatory update for Team Fortress 2. The notes for the > update are below. > > -Eric > > ============================== > > Source Engine Changes > - Fixed server CPU spikes caused by compression of string tables and packets. > - Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_output convars > for investigating server performance > - net_compresspackets_minsize default value increased to 1024. This convar > now also determines the threshold to determine when a "fragment" (logical > game network message, before being broken up into network packets) is > compressed. > - Added vprof_vtrace and vprof_report_oninterval convars, and tweaked > vprof_dump_spikes and vprof_dump_oninterval to reduce output > > Team Fortress 2 > - Added the Robotic Boogaloo community update: > http://www.teamfortress.com/roboticboogaloo/ > - Fixed a chat exploit that would cause other clients to timeout from > dedicated servers > - Updated the Mann Co. Store > - Added RoboCrate Keys > - Added A Random RoboKey Gift > - Added Pile of RoboKey Gifts > - Backpack Expanders on sale at 80% off > - Updated the localization files > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

