Thats the one thing it doesn't do with us. If it hangs on 100% cpu, its
usually mid-game.
Last time we had crashes on map change was because of replay, but they
fixed that issue.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of D Bauhmz
Sent: zondag 9 juni 2013 5:44
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Server crashes on map change.

We're getting server crashes about once a day or so that only appear to
happen on map change. Server is completely locking up and hitting >100%
CPU each time. There doesn't seem to be any rhyme or reason to it other
than that it happens on map change.

CentOS 6.4 x64
1270v2
2.6.32-358.6.2.el6.x86_64 #1 SMP

Anyone else?
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