Sounds like this bug:
https://github.com/ValveSoftware/Source-1-Games/issues/301
I guess it's not Wave666 specific and I saw it there only because it's
our busiest MvM server.
I haven't had a chance to see if the "stuck" bots are actually in the
game/map.
On 10/06/2013 3:49 AM, 1nsane wrote:
Had something similar happen on Valve's Mann Up servers:
Someone quit and the server would only let up to 5 people join. Checking
game info in game showed the server at 5/5.
Another guy left, it was down to 4/4. In the end everyone had to abandon,
happened at the last wave too.
I saw this happen multiple times.
On Sun, Jun 9, 2013 at 12:21 PM, ics <[email protected]> wrote:
This is the same problem that i randomly have, there are bots on the
server, kind of, but only one person can connect at a time and bots never
leave or round does not reset. They are stuck there. Server restart fixes
it though.
-ics
Peter Lindblom kirjoitti:
We have one MvM server with some problem that is odd and its been this
way long time now and I cant show any logs with any data but this is how
its is:
The server gets empty but on our hlxce site its showing that its
populated with MvM-bots, at this point none can connect to the server and
get in.
If I change map with hlsw or in the console, the time the server is down
is twice or triple a normal map-change is.
After that the server usual get filled within some minutes!
- I have not English as my first language as you might have guess.
Peter
Sweden
ics skrev 2013-06-09 11:20:
MvM servers? There's lots of empty servers around and not enough
players. Some people here said not having players and then later on
suddenly had full servers.
-ics
Miika kirjoitti:
After the Steampipe conversion, I am still having random issues with my
TF2 servers randomly disappearing from the server browser.
Sometimes they all show up, other times some of them are completely
missing when searching for them and sometimes all of them do not show up at
all!
Our servers are literally dying because of this issue and I have no
clue what is causing this. Anyone else had this sort of issues before and
managed to fix it?
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