How about the random Half-Life 2 update? Some folks got a 3.7gb update
while others got a 730mb. And now all audio in our game is in Korean O.o


On Tue, Jun 25, 2013 at 6:35 PM, Eric Smith <[email protected]> wrote:

> We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes
> for the updates are below. The new version for each game is 1807769.
>
> -Eric
>
> --------------------------
>
> - Added "Only allow map files" to the possible selections in the download
> filter option for clients
> - Network interpolation and update convars can no longer be changed when
> playing. To configure these convars, players must not be connected to a
> server or must join the spectators.
> - Fixed a client crash related to the material system
> - Fixed a client crash when downloading custom maps for the Mac version
> - Fixed browser cookies not persisting across game restarts
> - Fixed the in-game UI not using the Language setting from the game's
> Properties dialog in the Steam UI
> - Fixed the game failing to launch on Mac OS X 10.5
> - Fixed mat_viewportupscale using an error material for clients using
> DirectX8
> - Removed range restrictions from viewmodel_fov_demo
> - Updated the Linux version
>    - Fixed triggers never registering as "released" on certain game
> controllers
>    - Fixed clipboard issues on some window managers, most notably KDE
>    - Fixed a bug where the map list would be reversed
>    - Made loading custom fonts for third party HUDs work on certain fonts
>    - Improved performance and stability
>
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