Thanks for the Sync!

Kyle.


On Tue, Jun 25, 2013 at 10:35 PM, Foo Bar <[email protected]> wrote:

> Hello,
>
> I've seen some comments in the h2ldm steam group about the game being
> extremely laggy on servers that are "high" latent to the player.  I've just
> witnessed this myself playing on a server in Australia (I'm in Canada)
> that's normally pretty playable for me with a 200 ms ping (as reported by
> status).
>
> What changed?
>
> foo
>
>
>
>
>
>
>
> On Tue, Jun 25, 2013 at 4:49 PM, Eric Smith <[email protected]>
> wrote:
>
> > Half-Life 2 should be fixed now.
> >
> > -Eric
> >
> >
> > -----Original Message-----
> > From: [email protected] [mailto:
> > [email protected]] On Behalf Of N-Gon
> > Sent: Tuesday, June 25, 2013 3:39 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates
> > released
> >
> > How about the random Half-Life 2 update? Some folks got a 3.7gb update
> > while others got a 730mb. And now all audio in our game is in Korean O.o
> >
> >
> > On Tue, Jun 25, 2013 at 6:35 PM, Eric Smith <[email protected]>
> > wrote:
> >
> > > We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The
> > > notes for the updates are below. The new version for each game is
> > 1807769.
> > >
> > > -Eric
> > >
> > > --------------------------
> > >
> > > - Added "Only allow map files" to the possible selections in the
> > > download filter option for clients
> > > - Network interpolation and update convars can no longer be changed
> > > when playing. To configure these convars, players must not be
> > > connected to a server or must join the spectators.
> > > - Fixed a client crash related to the material system
> > > - Fixed a client crash when downloading custom maps for the Mac
> > > version
> > > - Fixed browser cookies not persisting across game restarts
> > > - Fixed the in-game UI not using the Language setting from the game's
> > > Properties dialog in the Steam UI
> > > - Fixed the game failing to launch on Mac OS X 10.5
> > > - Fixed mat_viewportupscale using an error material for clients using
> > > DirectX8
> > > - Removed range restrictions from viewmodel_fov_demo
> > > - Updated the Linux version
> > >    - Fixed triggers never registering as "released" on certain game
> > > controllers
> > >    - Fixed clipboard issues on some window managers, most notably KDE
> > >    - Fixed a bug where the map list would be reversed
> > >    - Made loading custom fonts for third party HUDs work on certain
> fonts
> > >    - Improved performance and stability
> > >
> > > _______________________________________________
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> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > _______________________________________________
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> > please visit:
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> >
> > _______________________________________________
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> > please visit:
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> >
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