Hi Valve,

It appears using an updated compiler also created a similar problem
with KillingFloor.

A lot of game servers run CentOS and RHEL that use GLIBC 2.12. Some
even use other distros that use GLIBC 2.11.

Please consider this issue as explained here:

http://forums.tripwireinteractive.com/showthread.php?t=93209

Summarized:

http://forums.tripwireinteractive.com/showpost.php?p=1241603&postcount=13

Thank you.

On Sun, Jun 30, 2013 at 3:51 AM, oGre <[email protected]> wrote:
> Thanks,
>
> Adding the libstdc++ from a tf2 steampipe server fixes it. So yes,  that
> file should be distributed with the game server I guess.
>
> /o
>
> --
> =MUPP= oGre | [email protected] | http://muppfarmen.se
> Den 29 jun 2013 15:43 skrev "Nicholas Hastings" <[email protected]>:
>
>> Try adding the libstdc++.so.6 from a tf2, css, hl2dm, or dods server, or
>> steamcmd's linux32 dir to the bin dir where you installed.
>>
>> @Kerry that should probably be added to the linux server depot.
>> --
>> Nicholas Hastings
>> AlliedMods.net <http://www.alliedmods.net>
>>
>>
>>
>>  oGre <mailto:[email protected]>
>>> Saturday, June 29, 2013 5:33 AM
>>> What about server requirements?
>>>
>>> I tried the beta on a fully updated CentOS 6.4 server:
>>>
>>> Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version
>>> `GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so))
>>>
>>> Does this mean that you suddenly require a GLIBC-version that isn't in
>>> CentOS?
>>>
>>> ldd libtier0_srv.so
>>> ./libtier0_srv.so: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not
>>> found (required by ./libtier0_srv.so)
>>> linux-gate.so.1 => (0x003d4000)
>>> librt.so.1 => /lib/librt.so.1 (0x00af0000)
>>> libm.so.6 => /lib/libm.so.6 (0x0084e000)
>>> libdl.so.2 => /lib/libdl.so.2 (0x007ce000)
>>> libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0x00128000)
>>> libpthread.so.0 => /lib/libpthread.so.0 (0x00e02000)
>>> /lib/ld-linux.so.2 (0x0068b000)
>>> libc.so.6 => /lib/libc.so.6 (0x0048e000)
>>> libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x008c4000)
>>>
>>> Bummer in that case.
>>>
>>> /o
>>>
>>>
>>>
>>>
>>>
>>> Ondřej Hošek <mailto:[email protected]>
>>> Saturday, June 29, 2013 5:07 AM
>>>
>>> I already reported that on github; it has been closed as WONTFIX. [1]
>>> However, Valve might simply end up removing many of the shared files
>>> that aren't actually shared, e.g. the Half-Life 2 dialogue. [2]
>>>
>>> Cheers,
>>> ~~ Ondra
>>>
>>> [1] 
>>> https://github.com/**ValveSoftware/Source-1-Games/**issues/213<https://github.com/ValveSoftware/Source-1-Games/issues/213>
>>> [2] 
>>> https://github.com/**ValveSoftware/Source-1-Games/**issues/708<https://github.com/ValveSoftware/Source-1-Games/issues/708>
>>>
>>> ______________________________**_________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>> Kyle Sanderson <mailto:[email protected]>
>>> Saturday, June 29, 2013 5:00 AM
>>> For clients this is still a huge regression with on-disk storage. Games
>>> that used to share GCFs no longer do so, which results in gigabytes of
>>> duplicated data. If you install any Source 2k9 game you'll notice the
>>> installs are no longer minimal (HL2:DM used to take 17MB~ if you had
>>> another game installed).
>>>
>>>
>>> ______________________________**_________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>> Kyle Brantley <mailto:[email protected]>
>>> Saturday, June 29, 2013 12:55 AM
>>> HUGE improvement in on-disk storage; thanks!
>>>
>>> SteamPipe:
>>> $ du -sh *
>>> 15G     l4d2
>>>
>>> SteamPipe beta:
>>> $ du -sh *
>>> 7.7G    l4d2
>>>
>>>
>>> --Kyle
>>>
>>>
>>>
>>>
>>>
>>> ______________________________**_________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>> Kerry Davis <mailto:kerry@valvesoftware.**com <[email protected]>>
>>> Friday, June 28, 2013 5:26 PM
>>>
>>> Left 4 Dead 2 has a new dedicated server build available as a beta. Add
>>> “-beta beta” to your SteamCMD command line to get the beta. This is the
>>> updated build that will be released to clients next week, so it is NOT
>>> interoperable with the current public client.
>>>
>>> Due to updated build scripts and a regeneration of the vpk’s, this depot
>>> will be about 2GB smaller than the pre-SteamPipe version.
>>>
>>> - Kerry
>>>
>>> ______________________________**_________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds>
>>>
>> ______________________________**_________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>
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