Hi Valve, It appears using an updated compiler also created a similar problem with KillingFloor.
A lot of game servers run CentOS and RHEL that use GLIBC 2.12. Some even use other distros that use GLIBC 2.11. Please consider this issue as explained here: http://forums.tripwireinteractive.com/showthread.php?t=93209 Summarized: http://forums.tripwireinteractive.com/showpost.php?p=1241603&postcount=13 Thank you. On Sun, Jun 30, 2013 at 3:51 AM, oGre <[email protected]> wrote: > Thanks, > > Adding the libstdc++ from a tf2 steampipe server fixes it. So yes, that > file should be distributed with the game server I guess. > > /o > > -- > =MUPP= oGre | [email protected] | http://muppfarmen.se > Den 29 jun 2013 15:43 skrev "Nicholas Hastings" <[email protected]>: > >> Try adding the libstdc++.so.6 from a tf2, css, hl2dm, or dods server, or >> steamcmd's linux32 dir to the bin dir where you installed. >> >> @Kerry that should probably be added to the linux server depot. >> -- >> Nicholas Hastings >> AlliedMods.net <http://www.alliedmods.net> >> >> >> >> oGre <mailto:[email protected]> >>> Saturday, June 29, 2013 5:33 AM >>> What about server requirements? >>> >>> I tried the beta on a fully updated CentOS 6.4 server: >>> >>> Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version >>> `GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so)) >>> >>> Does this mean that you suddenly require a GLIBC-version that isn't in >>> CentOS? >>> >>> ldd libtier0_srv.so >>> ./libtier0_srv.so: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not >>> found (required by ./libtier0_srv.so) >>> linux-gate.so.1 => (0x003d4000) >>> librt.so.1 => /lib/librt.so.1 (0x00af0000) >>> libm.so.6 => /lib/libm.so.6 (0x0084e000) >>> libdl.so.2 => /lib/libdl.so.2 (0x007ce000) >>> libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0x00128000) >>> libpthread.so.0 => /lib/libpthread.so.0 (0x00e02000) >>> /lib/ld-linux.so.2 (0x0068b000) >>> libc.so.6 => /lib/libc.so.6 (0x0048e000) >>> libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x008c4000) >>> >>> Bummer in that case. >>> >>> /o >>> >>> >>> >>> >>> >>> Ondřej Hošek <mailto:[email protected]> >>> Saturday, June 29, 2013 5:07 AM >>> >>> I already reported that on github; it has been closed as WONTFIX. [1] >>> However, Valve might simply end up removing many of the shared files >>> that aren't actually shared, e.g. the Half-Life 2 dialogue. [2] >>> >>> Cheers, >>> ~~ Ondra >>> >>> [1] >>> https://github.com/**ValveSoftware/Source-1-Games/**issues/213<https://github.com/ValveSoftware/Source-1-Games/issues/213> >>> [2] >>> https://github.com/**ValveSoftware/Source-1-Games/**issues/708<https://github.com/ValveSoftware/Source-1-Games/issues/708> >>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> Kyle Sanderson <mailto:[email protected]> >>> Saturday, June 29, 2013 5:00 AM >>> For clients this is still a huge regression with on-disk storage. Games >>> that used to share GCFs no longer do so, which results in gigabytes of >>> duplicated data. If you install any Source 2k9 game you'll notice the >>> installs are no longer minimal (HL2:DM used to take 17MB~ if you had >>> another game installed). >>> >>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> Kyle Brantley <mailto:[email protected]> >>> Saturday, June 29, 2013 12:55 AM >>> HUGE improvement in on-disk storage; thanks! >>> >>> SteamPipe: >>> $ du -sh * >>> 15G l4d2 >>> >>> SteamPipe beta: >>> $ du -sh * >>> 7.7G l4d2 >>> >>> >>> --Kyle >>> >>> >>> >>> >>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >>> Kerry Davis <mailto:kerry@valvesoftware.**com <[email protected]>> >>> Friday, June 28, 2013 5:26 PM >>> >>> Left 4 Dead 2 has a new dedicated server build available as a beta. Add >>> “-beta beta” to your SteamCMD command line to get the beta. This is the >>> updated build that will be released to clients next week, so it is NOT >>> interoperable with the current public client. >>> >>> Due to updated build scripts and a regeneration of the vpk’s, this depot >>> will be about 2GB smaller than the pre-SteamPipe version. >>> >>> - Kerry >>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> >>> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- EscapedTurkey.com Billing and Support https://www.escapedturkey.com/helpdesk _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

