Any server owner who has experienced this can tell you that most players
never figure out an IP change every time even on the most popular servers

There are many "logical" explanations for this. Players might only go off
their histories list and do not understand the concept of an IP. Or they
might only use the favorites popup when you leave a server. Or they would
just assume the server shut down and find the task of searching through
thousands of servers too daunting.

Most players will tolerate small imperfections in older servers. Users are
far more likely to tolerate occasional ddos and the increasing lag spikes
as every update adds CPU usage compared to the hassle of seeding a new IP.
This is an empirical fact that I bet operators here can testify to. Our
oldest servers on slow hardware are always the most populated.

Just because you noticed the same servers having the same name since 2007
doesn't mean most of the players didn't have to wait several months for
their favorite servers to get reseeded after an IP change.

There is no way for DNS favorites to"fuck over the player base" that can't
already be done because the favorites list is not monitored by Valve. It is
supposed to be curated by the player and it is very easy to remove a server
from it.

Banning serial cheaters was already solved by DNS or netblock banning.
People making cheats will simply add methods to randomize their HWID and
make it useless.


On Sun, Aug 25, 2013 at 6:21 AM, dan <needa...@ntlworld.com> wrote:

> On 25/08/2013 00:30, Robert Paulson wrote:
>
>> I would rather ask Valve do it the faster way since they have ignored this
>> request every year it comes up.
>>
>
> Because it's not a problem.
>
> If I play on "Fred's TF2 server" regularly by connecting to it via the
> browser,
> Fred can do what he likes to his IP address.
>
> I notice servers by name / description in the server browser that I played
> on in 2007.
>
> I couldn't tell you if the IP address is the same or not because it
> doesn't matter
> what their IP address is.
>
> Your premise seems to be that most of the people who use your server
> are too dumb to use the browser to find a server they play on regularly
> yet they use the browser. That makes no logical sense.
>
> I'm far more likely to stop playing on a server that is DDOS'd or on a
> crappy host
> simply because these are real problems that affect the gameplay.
>
> I'm pretty sure Valve have thought about it and figured admins would find
> some way to fuck
> over the player base if it were implemented.
>
> --
> Dan
>
>
>
>
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