btw due to steamcmd auto updating itself, this will not work for the next update however you can preload the .so file and it will not use bundled linux32/libstdc++.so.6 with this command:
LD_PRELOAD="/path/to/tf2_install/bin/libstdc++.so.6" ./steamcmd.sh +runscript tf2.ini 2013/9/4 Kaspars <[email protected]> > thanks for the tip, this helps > > > 2013/9/4 Peter Reinhold <[email protected]> > >> On 04.09.2013 07:43, Peter Reinhold wrote: >> >> ./steamcmd: symbol lookup error: ./libstdc++.so.6: undefined symbol: >>>>> _ZNSt8messagesIcE2idE, version GLIBCXX_3.4 >>>>> >>>> >>>> Also on CentOS 5.9, but not on 6.3 >>>> >>> >>> It seems to be a new steamcmd that is causing this, copying a TF2 >>> installation from my CentOS 6.3 box (where steamcmd doesn't crash and >>> the update ran through fine), works. >>> >> >> Also, you can use the libstdc++.so.6 that is bundled with TF2, >> <TF2INSTALL>/bin/libstdc++.so.**6 in place of the one in >> <STEAMCMDINSTALL>/linux32/ (I just symlinked, and it worked) >> >> >> >> /Peter >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

