btw due to steamcmd auto updating itself, this will not work for the next
update
however you can preload the .so file and it will not use bundled
linux32/libstdc++.so.6 with this command:

LD_PRELOAD="/path/to/tf2_install/bin/libstdc++.so.6" ./steamcmd.sh
+runscript tf2.ini


2013/9/4 Kaspars <[email protected]>

> thanks for the tip, this helps
>
>
> 2013/9/4 Peter Reinhold <[email protected]>
>
>> On 04.09.2013 07:43, Peter Reinhold wrote:
>>
>>  ./steamcmd: symbol lookup error: ./libstdc++.so.6: undefined symbol:
>>>>> _ZNSt8messagesIcE2idE, version GLIBCXX_3.4
>>>>>
>>>>
>>>> Also on CentOS 5.9, but not on 6.3
>>>>
>>>
>>> It seems to be a new steamcmd that is causing this, copying a TF2
>>> installation from my CentOS 6.3 box (where steamcmd doesn't crash and
>>> the update ran through fine), works.
>>>
>>
>> Also, you can use the libstdc++.so.6 that is bundled with TF2,
>> <TF2INSTALL>/bin/libstdc++.so.**6 in place of the one in
>> <STEAMCMDINSTALL>/linux32/ (I just symlinked, and it worked)
>>
>>
>>
>> /Peter
>>
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>
>
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