Confirm that this solv the problem on all our debian lenny
[code]LD_PRELOAD="/home/xxxx/steampipe/tf24/bin/libstdc++.so.6" ./steamcmd.sh +runscript startscript[/code]

Peter
Sweden

Kaspars skrev 2013-09-04 12:08:
btw due to steamcmd auto updating itself, this will not work for the next
update
however you can preload the .so file and it will not use bundled
linux32/libstdc++.so.6 with this command:

LD_PRELOAD="/path/to/tf2_install/bin/libstdc++.so.6" ./steamcmd.sh
+runscript tf2.ini


2013/9/4 Kaspars <[email protected]>

thanks for the tip, this helps


2013/9/4 Peter Reinhold <[email protected]>

On 04.09.2013 07:43, Peter Reinhold wrote:

  ./steamcmd: symbol lookup error: ./libstdc++.so.6: undefined symbol:
_ZNSt8messagesIcE2idE, version GLIBCXX_3.4

Also on CentOS 5.9, but not on 6.3

It seems to be a new steamcmd that is causing this, copying a TF2
installation from my CentOS 6.3 box (where steamcmd doesn't crash and
the update ran through fine), works.

Also, you can use the libstdc++.so.6 that is bundled with TF2,
<TF2INSTALL>/bin/libstdc++.so.**6 in place of the one in
<STEAMCMDINSTALL>/linux32/ (I just symlinked, and it worked)



/Peter

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