@Ross SV_LAN 1 has been set. @Weasels The clients are on the same network.
On Wed, Aug 27, 2014 at 7:07 PM, Weasels Lair <[email protected]> wrote: > Oh yeah, that (LAN tab) makes all the difference in the world. > > I seem to recall that LAN games are restricted to operating on the same > sub-net (i.e. can not be routed). Are all your game-clients on the same > sub-net as your game-servers? > > On Wed, Aug 27, 2014 at 4:57 PM, Jeff Nelson <[email protected]> > wrote: > > > Ah, good question. Actually when I refer to server browser, I'm referring > > to the LAN tab portion of the server browser. I apologize if this has > added > > confusion, I didn't indicate that in any of my posts. In order for my > > servers to appear there, I shouldn't need an internet connection. > (Internet > > is available to these servers, but i'm not creating special routes or > > policies to handle external requests.) > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

