It looks like you'll need community_update in your sv_tags to get Quickplay
traffic for Invasion maps.

Glad we're in Valve's thoughts and that they kept us apprised.

On Tue, Oct 6, 2015 at 8:43 PM, Eric Smith <er...@valvesoftware.com> wrote:

> We've released a mandatory update for TF2. The update notes are below. The
> new version is 3013627.
>
> -Eric
>
> ------------------------------------
>
> - Invasion Community Update has arrived!
>         - Check out the blog post for more information:
> http://www.teamfortress.com/post.php?id=18730
> - Fixed a problem with the Steam Overlay for Mac clients
> - Fixed a regression with weapon hit sounds
>         - Hit sounds no longer clip each other
>         - Min and max pitch values reverted to what they were prior to the
> October 1st update
>         - Note: the Advanced Options default slider position is 100, which
> is normal (0) pitch
> - Fixed an issue with the Festive Revolver not drawing correctly
> - Fixed an exploit in Mann vs. Machine related to infinite credits
> - Fixed an exploit related to The Dalokohs Bar
> - Throwables (Jarate, Mad Milk, Flying Guillotine) will now pass through
> friendly targets at close range. This is the same behavior as rockets and
> grenades.
> - The Powerhouse and Concealed Killer Weapons Cases have been added to the
> weekly drop list for Gun Mettle Campaign Coin owners
>
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