It looks like you'll need community_update in your sv_tags to get Quickplay traffic for Invasion maps.
Glad we're in Valve's thoughts and that they kept us apprised. On Tue, Oct 6, 2015 at 8:43 PM, Eric Smith <er...@valvesoftware.com> wrote: > We've released a mandatory update for TF2. The update notes are below. The > new version is 3013627. > > -Eric > > ------------------------------------ > > - Invasion Community Update has arrived! > - Check out the blog post for more information: > http://www.teamfortress.com/post.php?id=18730 > - Fixed a problem with the Steam Overlay for Mac clients > - Fixed a regression with weapon hit sounds > - Hit sounds no longer clip each other > - Min and max pitch values reverted to what they were prior to the > October 1st update > - Note: the Advanced Options default slider position is 100, which > is normal (0) pitch > - Fixed an issue with the Festive Revolver not drawing correctly > - Fixed an exploit in Mann vs. Machine related to infinite credits > - Fixed an exploit related to The Dalokohs Bar > - Throwables (Jarate, Mad Milk, Flying Guillotine) will now pass through > friendly targets at close range. This is the same behavior as rockets and > grenades. > - The Powerhouse and Concealed Killer Weapons Cases have been added to the > weekly drop list for Gun Mettle Campaign Coin owners > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux