I'm running a Synergy server on Debian testing. The server loads
properly for the most part and game play is normal, except there is
almost no sound. Footsteps play for everyone and gun sounds play locally
only, but other than that, nothing. Here are error messages from the
server console that seem relevant:
CSoundEmitterSystemBase::BaseInit: Manifest
'scripts/game_sounds_manifest.txt' with bogus file type '2b', expecting
'declare_file' or 'precache_file'
CSoundscapeSystem::Init: Manifest 'scripts/soundscapes_manifest.txt'
with bogus file type 'round', expecting 'file'
CSceneEntity::GenerateSceneForSound: Couldn't determine duration of
NPC_Citizen.Pain05
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