I'm running a Synergy server on Debian testing. The server loads properly for the most part and game play is normal, except there is almost no sound. Footsteps play for everyone and gun sounds play locally only, but other than that, nothing. Here are error messages from the server console that seem relevant:

CSoundEmitterSystemBase::BaseInit: Manifest 'scripts/game_sounds_manifest.txt' with bogus file type '2b', expecting 'declare_file' or 'precache_file'

CSoundscapeSystem::Init: Manifest 'scripts/soundscapes_manifest.txt' with bogus file type 'round', expecting 'file'

CSceneEntity::GenerateSceneForSound: Couldn't determine duration of NPC_Citizen.Pain05

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