I have not checked in a long while, but last I -did- check, "no sound on
linux" for Synergy is just... kind of a fact of life. I don't think they're
actually looking to fix it at all.

On Tue, Nov 15, 2016 at 7:46 PM epi <ow...@tf.heybey.org> wrote:

> I'm running a Synergy server on Debian testing. The server loads
> properly for the most part and game play is normal, except there is
> almost no sound. Footsteps play for everyone and gun sounds play locally
> only, but other than that, nothing. Here are error messages from the
> server console that seem relevant:
>
> CSoundEmitterSystemBase::BaseInit:  Manifest
> 'scripts/game_sounds_manifest.txt' with bogus file type '2b', expecting
> 'declare_file' or 'precache_file'
>
> CSoundscapeSystem::Init:  Manifest 'scripts/soundscapes_manifest.txt'
> with bogus file type 'round', expecting 'file'
>
> CSceneEntity::GenerateSceneForSound:  Couldn't determine duration of
> NPC_Citizen.Pain05
>
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