I see now that someone made a new Bug report here: https://github.com/ValveSoftware/Source-1-Games/issues/2026
On Thu, Dec 22, 2016 at 6:07 PM, A Fearts <joewatshis...@gmail.com> wrote: > @John Schoenick > > > The volume settings in the Voice Options menu is the very first thing I > tested with effected users. Some of them had the setting not set to max but > even after changing it and trying to talk it increased slightly but was > still not normal. I also tried to test changing some of their OS microphone > properties. I also checked to see if Windows Firewall or some anti virus > program might be causing it. Nothing I did was able to fix the issue. > > > I have some demos for you to view where I tested combinations of each > setting with a user who was effected. To change the settings I added the > cvars to the server.cfg and restarted the server completely each time to > make sure it was fresh boot. Here are the results: > > Demos Link: https://drive.google.com/open?id=0BylofitQmCBVNW45UWY0VlNyNGM > > > speexwith1.dem > > ^Works fine with: > > sv_voicecodec vaudio_speex > sv_use_steam_voice 1 > > ----------------------------- > > speexwith0.dem > > ^No/Low sound with: > > sv_voicecodec vaudio_speex > sv_use_steam_voice 0 > > ----------------------------- > > celtand1.dem > > ^Chipmunk voice with: > > sv_voicecodec vaudio_celt > sv_use_steam_voice 1 > > ----------------------------- > > celtand0.dem > > ^No/Low sound with: > > sv_voicecodec vaudio_celt > sv_use_steam_voice 0 > > > (This is using a Windows 2008 R2 server with a user who is using Windows > 10) > > On Thu, Dec 22, 2016 at 11:40 AM, BotoX <bo...@botox.bz> wrote: > >> Can we expect the voice codec update for other source games like CS:S? >> >> Also, why is Steamworks not being updated with the new codec instead, so >> every game can take advantage of it without the developers having to port >> the changes for every game? >> >> >> On 12/22/2016 03:08 AM, John Schoenick wrote: >> >>> The game now captures audio directly, similar to CS:GO, instead of via >>> the steam voice system. This means that you'll need to ensure your mic is >>> adjusted properly, and any steam-specific volume adjustment will not take >>> effect. We'll keep an eye on it however, as it's entirely possible there >>> are other bugs lurking. >>> >>> ________________________________________ >>> From: hlds_linux [hlds_linux-boun...@list.valvesoftware.com] on behalf >>> of A Fearts [joewatshis...@gmail.com] >>> Sent: Wednesday, December 21, 2016 5:33 PM >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] Mandatory TF2 update released >>> >>> @psychonic >>> >>> Yes it isn't forced for community servers you are correct. The bigger >>> issue >>> I think would be Valve's servers now default these settings and those >>> servers have the majority of players. I expect many people will be effect >>> and head over to Reddit so keep a eye there to see if it's as wide spread >>> as I think it is. I just ran a quick test with someone who was effect on >>> a >>> Casual Valve server and that person was still effected there, and also >>> another player on the server who I asked to talk also seemed effected. >>> >>> On Wed, Dec 21, 2016 at 8:20 PM, Eric Smith <er...@valvesoftware.com> >>> wrote: >>> >>> I'll forward that information. Thanks. >>>> >>>> -Eric >>>> >>>> >>>> -----Original Message----- >>>> From: hlds_linux [mailto:hlds_linux-boun...@list.valvesoftware.com] On >>>> Behalf Of A Fearts >>>> Sent: Wednesday, December 21, 2016 5:12 PM >>>> To: Half-Life dedicated Linux server mailing list >>>> Subject: Re: [hlds_linux] Mandatory TF2 update released >>>> >>>> Thanks for the quick response Eric. Doing a quick Google search I found >>>> this bug report from 2013 which shows it's pretty wide spread: >>>> >>>> https://github.com/ValveSoftware/Source-1-Games/issues/33 >>>> >>>> Also I think the person in that bug report is using a Linux server but I >>>> can also report this is happening on Windows servers as well. >>>> >>>> On Wed, Dec 21, 2016 at 8:04 PM, Eric Smith <er...@valvesoftware.com> >>>> wrote: >>>> >>>> Yes, the voice codec note was missed in the original update but was >>>>> added >>>>> later this afternoon: >>>>> >>>>> Note missed from the previous update: >>>>> - The CELT voice codec is now the default for all game >>>>> >>>> servers >>>> >>>>> - Community servers can enable use of the older steam >>>>> voice codec with sv_use_steam_voice 1 >>>>> >>>>> Apologies for not also sending this information to the mailing lists. >>>>> >>>> I'll >>>> >>>>> forward your information about customers having problems. >>>>> >>>>> Thanks. >>>>> >>>>> -Eric >>>>> >>>>> >>>>> -----Original Message----- >>>>> From: hlds_linux [mailto:hlds_linux-boun...@list.valvesoftware.com] On >>>>> Behalf Of A Fearts >>>>> Sent: Wednesday, December 21, 2016 4:56 PM >>>>> To: Half-Life dedicated Linux server mailing list >>>>> Subject: Re: [hlds_linux] Mandatory TF2 update released >>>>> >>>>> I noticed you also changed: >>>>> >>>>> sv_use_steam_voice So it defaults to: 0 >>>>> sv_voicecodec So it defaults to: vaudio_celt >>>>> >>>>> >>>>> When testing these setting a month or so when it was in BETA stages I >>>>> noticed a few issues. I would set these setting and restart the server >>>>> to >>>>> make sure it set everything properly. For most people their Mic quality >>>>> >>>> is >>>> >>>>> improved however, a significant minority of players were have a issue. >>>>> >>>> When >>>> >>>>> they tried to talk it sounded very quite to the point where you can >>>>> >>>> almost >>>> >>>>> not hear them. >>>>> >>>>> I don't think this is a issue with the new Voice Codec but with setting >>>>> Steam Voice to 0. I remember a issue like this happening to some people >>>>> when I would set this to 0 in the past. Now that it's seems you are >>>>> >>>> making >>>> >>>>> these options the new standard is there any information you can give us >>>>> >>>> as >>>> >>>>> to why this may be happen to certain players and how to fix it? >>>>> >>>>> Thanks for the update and have a happy holiday. >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>> >>>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>> >>>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux