Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files, etc.),
and base TF2 seems to run fine.  So, looking into updates to SM and MM:S.

On Thu, Sep 16, 2021 at 6:14 PM Tohru Adachi <to...@redsun.tf> wrote:

> I believe it's likely down to SourceMod not yet being updated for the
> changes on CBasePlayer - GetSteamID was changed in place of
> GetPlayerAddress to stop bots spoofing IDs from what I've seen.
>
> Could be wrong though.
>
> -------- Original Message --------
> From: Mecha Weasel [mailto:wea...@freaksmisfits.club]
> Sent: Friday, September 17, 2021, 2:06 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: [hlds_linux] Mandatory Team Fortress 2 update released
>
> Anybody (else) having issues with SRCDS segfaulting since today's TF2
> update?
>
> In my case, this is on Debian Linux 10.
>
> Will doing additional troubleshooting obviously (disable SM, etc.)
>
>
> On Thu, Sep 16, 2021 at 4:14 PM Bakugo <bakugo...@gmail.com
> <mailto:bakugo...@gmail.com>> wrote:
>
>       >Updated custom player sprays to be disabled for players by default
>       >Custom player sprays and other temp files will be deleted when
>      disconnecting from a server
>
>      More anti-community server updates, very cool
>
>      Also it is just me or does the game take longer to start up &
>      disconnect from a server because of this?
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>


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