Oh, and it also still happens with func_brush (stairs in the middle of turbine)
On Fri, Dec 3, 2021 at 12:46 AM Bakugo <bakugo...@gmail.com> wrote: > Fixed Wrap Assassin projectiles colliding with other projectiles and >> func_lod entities >> > Still happens on the last point of badwater, it seems to collide with > props too, not just func_lod. > > On Fri, Dec 3, 2021 at 12:07 AM Eric Smith - erics at valvesoftware.com > (via hlds_linux list) <hlds_linux@list.valvesoftware.com> wrote: > >> We've released a mandatory update for TF2. This is the Smissmas 2021 >> update. The new version number is 6928179. The notes for the update can be >> found here: >> >> https://www.teamfortress.com/post.php?id=101867 >> >> -Eric >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/ > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/