http://developer.valvesoftware.com/wiki/Dimensions#Map_Grid_Units:_quick_reference
VDC really is your friend. -Mike On Fri, May 29, 2009 at 4:02 PM, Nathan West <[email protected]> wrote: > That was the basis of my question- is my movelinear going to move 12 units > or 16? > > On Fri, May 29, 2009 at 4:15 PM, Phillip Marshall <[email protected] > >wrote: > > > of course, every 16 units is supposed to be a foot... > > > > On Fri, May 29, 2009 at 2:38 AM, Joe W-A <[email protected]> wrote: > > > Hammer units, roughly, are inches > > > > > > 2009/5/29 Nathan West <[email protected]> > > > > > >> Simple question about func_movelinear. According to the local help, > the > > >> values for Distance and Speed are in inches and inches/second. Is this > > >> literal, or does it mean Hammer Units? > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlmappers > > >> > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
