Unfortunately, this wiki page is incorrect. It's correct that 1 unit equals 1 inch. This is true for both world geometry (brushes and models) and character models.
It's is not correct that 16 units is 1 foot. In fact, 12 units is 1 foot just like you'd expect. I consulted with our level designers and prop modelers and they said that they build everything as 1 unit = 1 inch (12 units = 1 foot) and only adjust if things look wrong with the game's FOV. Exceptions to this are doors and corridors, which are made wider than they are in real life to make player movement easier. Hammer entity fields that take distance are in units. Fields that take speed are in units per second. These are inches and inches per second by default. We don't explicitly call them "inches" in Hammer because one could make a mod where units are centimeters, bloits, or beard-seconds as your game required. -- David -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Nathan West Sent: Friday, May 29, 2009 5:17 PM To: Discussion of Half-Life Mapping Subject: Re: [hlmappers] Units Thanks all. I got that 16 units=1 foot, I just wanted to know if when an object says "inches" it really means "Source Units." On Fri, May 29, 2009 at 7:33 PM, Mike Zimmermann <[email protected]> wrote: > > http://developer.valvesoftware.com/wiki/Dimensions#Map_Grid_Units:_quick_reference > > VDC really is your friend. > > -Mike > > > On Fri, May 29, 2009 at 4:02 PM, Nathan West <[email protected]> wrote: > > > That was the basis of my question- is my movelinear going to move 12 > units > > or 16? > > > > On Fri, May 29, 2009 at 4:15 PM, Phillip Marshall <[email protected] > > >wrote: > > > > > of course, every 16 units is supposed to be a foot... > > > > > > On Fri, May 29, 2009 at 2:38 AM, Joe W-A <[email protected]> wrote: > > > > Hammer units, roughly, are inches > > > > > > > > 2009/5/29 Nathan West <[email protected]> > > > > > > > >> Simple question about func_movelinear. According to the local help, > > the > > > >> values for Distance and Speed are in inches and inches/second. Is > this > > > >> literal, or does it mean Hammer Units? > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > >> > > > >> > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
