For my Awakening mod  I have a awakening_sounds.txt that looks like this:

----- Original Message ----- 
From: "Chris Whiton" <[email protected]>
To: "Discussion of Half-Life Mapping" <[email protected]>
Sent: Tuesday, November 24, 2009 4:51 PM
Subject: [hlmappers] Sound Scripts and Choreography


> Hello once again, haven't heard anything for awhile from the group... I 
> have
> a (hopefully) quick question about creating VERY SIMPLE Choreographed
> scenes. I have done all of my voice recording and placed them in the
> ep2/sounds folder. I read online at
> http://developer.valvesoftware.com/wiki/Soundscript#Custom_Level_Soundscripts
> that
> you need sound scripts to go along with these files in order for Faceposer
> to generate a rather simple lip synchronization. I have so far imported 
> the
> raw file, but I am having trouble getting the lips to look realistic in 
> any
> way. I have not, however, been able to figure out where to put my script
> files or if I am doing them right. I know I need one
> games_sounds_manifest.txt and for each sound, a soundname.txt. Does anyone
> have an example manifest and sound text that I can reference as well as 
> the
> exactly folder location of where to put these? It would
> be extremely appreciated. What I am trying to make is a simulation where 
> the
> player is interviewing another NPC. Therefore, I am not interested in
> movements or anything else, just voice and lip movement. Thanks in 
> advance!
>
>
>
> -Christopher J. Whiton
> ---------------------
> Game Design and Development Student (4th Year)
> Southern New Hampshire University
>
> Portfolio: www.cjwhiton.com
> Graphic Design: www.stormravengraphics.com
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