I wanted to share with others here my latest work. I made several maps for
CS 1.6 in years past. I turned to Source a year back and this is my first
Source release.

Downloads and screenshots are at:

http://www.fpsbanana.com/maps/117473 

The download includes two maps: de_tension and ww_de_tension. They are
nearly identical with the exception explained below.

One of the unique things about ww_de_tension is that the layout changes at
the beginning of each round if the number of players on the server goes
above or below certain thresholds.

For a discussion of the making of the map, go to
http://www.shawnolson.net/a/1453/new-cssource-map-de_tension.html 

While there are flaws with the map, I am exceptionally happy with how it
turned out considering it was the first map I made for source that included
my own custom models, sounds, soundscapes and detail props.
________________________
Shawn Olson
www.shawnolson.net

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