I'm not sure I understand. Image please?
Draco18s On Thu, Jun 17, 2010 at 12:34 PM, Benjamin J Dunbar < bdunb...@student.scad.edu> wrote: > yea i dont like just cornering it up, i get paranoid about leaks. but > sometimes when i have one big, broad brush for a floor, there will be > diagonal cracks forming big diamond cracks in my floor, lol. i dont know > how to stop that...but thanks for the tip. > > sent from my government laptop > > ----- Original Message ----- > From: Nathan West <lucret...@gmail.com> > Date: Thursday, June 17, 2010 11:25 am > Subject: Re: [hlmappers] Optimization Questions > To: Discussion of Half-Life Mapping <hlmappers@list.valvesoftware.com> > > > The best way to avoid those edges is to make sure your enclosing > > brushesintersect along a face, not just an edge (in my > > experience, at least) > > > > Sent from my droid > > > > On Jun 17, 2010 12:21 PM, "Benjamin J Dunbar" > > <bdunb...@student.scad.edu>wrote: > > > > Hey man, that's an enormous help for me. Thank you. > > > > It looks like func_lod is worth trying out. > > > > Question about "waterindices": Does it say anything about there > > being a > > limit or breaking point for them? I'm only halfway to the > > brush limit but > > the "waterindices" is up to 85%, do you think the engine will > > break if I > > ended up going much higher? The map itself has great frame > > rates. > > The other wierd thing is that I normally get those "glimmering > > edges and > > cracks" in my brushes no matter what I do. They usually > > appear in dark > > areas and at distances greater than 500 units. I have > > learned to deal with > > it and map in such a way that gives very few long-distance views > > in darkness > > - ei dark tunnels. > > > > Thanks again > > > > > > ----- Original Message ----- > > From: "Kenneth B. Swisher" <capt...@qis.net> > > Date: Thursday, June 17, ... > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers