I am Mokhtar M. Khorshid, a computer science & mathematics double
majors graduate who is just starting computer science master studies.

I am very interested in working on 3D space transformations. In
concrete terms I am proposing to allow Hugin to take the camera shifts
and other camera movements into account while doing its calculations.
Accuracy of the current code can be improved even further even for
cameras fixed on tripods given the camera's dimensions and distance
between the lens' center and the axis of the tripod, although this is
not the focus of my project.

Based on the amount of information available the actual
implementations details may vary, but in general my project will
involve mostly geometric transformations of points, working with
OpenGL, and some mathematical operations. I am capable of doing this
because I am a mathematician with good computer graphics background.

I have participated in last year's GSOC program, and build the
wxWallCtrl for wxWidgets. See it in action here:
http://thunder-power.com/wxWallCtrlSample.zip (this is my own binary
sample, not an official wxWidgets release).

My official GSOC proposal holds my details, but feel to pose any
questions to me here.


On Mar 28, 3:50 am, Yuval Levy <[email protected]> wrote:
> anybody still around/interested other than León and Lukáš who are
> already set up?
>
> Yuv

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