michael.grant wrote:
By needing the emblend to be done all in one shot like this you loose
the advantage of make here.  Especially since if you stop the job at
this point, you have to start the emblend all over again.
Distributing the other pieces is a small job in comparison to the
emblend which seems to take the most time.

So it seems that emblend is keeping the entire image in memory.  What
if you broke up the job of emblend so that it output it's pieces to
intermediate tiles files which were then assembled into the final tiff
after?  Then maybe you could distribute the non-overlapping tiles and
and input images to another machine.

enblend has this, but only "internally", via the -a flag.

  BugBear

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