Am 24.02.2013 21:27, schrieb Bruno Postle:
PTGui doesn't suffer from this whorl problem and it doesn't do any
tricks like this (I think, correct me if I'm wrong).
We can't know that. Only Joost knows how PTGui internal blender works.
>Notice that this is necessary only if blending seams are near
>zenith/nadir.
You get a similar worse artefact if the seam passes through the
zenith, but these 'whorl' artefacts happen in other situations too.
If enblend does no blending in the zenith region there can't be a
'whorl'. I never have this problem if I shoot a zenith image and mask
all other images around zenith.
--
Erik Krause
http://www.erik-krause.de
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