Hi,

Patrick Shirkey wrote:
> Hi,
>
> - I spent a few hours on coding a base layout of the mockup of the 
> interface today working from the PlaylistEditor interface with the 
> latest patches from Michael.
>
>
> - I have put the files that I edited/created up at the following url:
>
> http://boosthardware.com/code/hydrogen-sampler-gui.tar.bz2
>
>
> - I would appreciate if someone wanted to take a look at the code. I 
> have just put a QScrollArea into the window with a QGridLayout inside it 
> and replicated the playerControls for each grid item. I am thinking of 
> the best way to add a label and volume control to the PixmapWidget class 
> or if it is better to create a new class for the grid item and just add 
> the playerControl widget to that without changing it.
>
> Suggestions welcome.
>   
Hi Patrick,

maybe it would be easier when you commit your changes to a branch in our 
svn. What do you think?
Especially if you plan to do other mockups it is easier for us to follow 
a branch then to pick files from an archive :)

I don't know much about AL, nothing beside some infos i gathered some 
months ago when Gabriel mentioned it here on this list.
But if you decide to implement this, you can count on my help with all 
gui and midi related stuff. I'm no help when it comes to the audio 
related things :(

I like especially the idea of another, more live-centered interface to 
hydrogen. Would be cool if the grid becomes very flexible, so that it is 
able to trigger not only patterns but single samples or groups of 
patterns. If the buttons to start those objects are big enough, it 
should be easy to use this even with a touchscreen on stage.
- Sebastian



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