>I'm not sure how your argument here would not apply also to etoys?
It does if you try to teach how the real world works by making computer 
simulations without doing experiments. 

But if you'll check out our materials carefully, we never do that. We always 
keep clear the distinction between "real math" (and the fact that you can do a 
lot of neat things with real math that are not seen in our physical universe 
(and can easily be at odds with what is seen) and thus are special kinds of 
usually consistent stories) and that of "real science" which is done by making 
careful observations of the real world the final arbiter of all stories (no 
matter how pretty and consistent they might be) we might make up.

This is why when teaching children we separate the math of speed and 
acceleration (using the cars on the screen and "increase by") from 
investigations into the science of how things fall by about 4 months. This 
technique is as old as real science, was used by Newton (it's one of the many 
charms of the Principia), and both used and advocated by Einstein.

And the other distinction with the use of Etoys is that the actual real math of 
the phenomena (whether just math on the screen of the computer or as a mapping 
relationship between observation and mathematical modeling) is actually derived 
and done directly by the children. (And in earlier grades this is done without 
computers, etc.)

This is completely different than giving children software which may or may not 
work like the real world but at its best it is as mysterious as the real world 
was before science, and at its worst (where it is not like the real world) it 
is even more misleading.

This is missing what science is actually about. And sadly, though we can do 
real math on the computer, we also find a myriad of approaches that bypass 
"real math" for various kinds of "math appreciation" or "math flybys" or "math 
grazings". Both of these are nicely covered by a gentle but firm ancient 
reprimand by teacher Euclid to student Ptolemy "Sire, there is no Royal Road to 
Geometry".

I'm happy to answer questions about this vital issue.


Best wishes,

Alan


________________________________
From: Bill Kerr <[email protected]>
To: Alan Kay <[email protected]>
Cc: Gary C Martin <[email protected]>; iaep SugarLabs 
<[email protected]>; Brian Jordan <[email protected]>; Asaf Paris 
Mandoki <[email protected]>
Sent: Saturday, August 15, 2009 7:38:06 PM
Subject: Re: [IAEP] Physics - Lesson plans ideas?

hi alan,

I'm not sure how your argument here would not apply also to etoys?

Is your objection mainly to the name of the program - physics?



On Sun, Aug 16, 2009 at 12:00 PM, Alan Kay <[email protected]> wrote:

Hi Folks
>
>
>I've previously written a fair amount on this list about what real science is 
>actually about and it would be tiresome to repeat it.
>
>And I'm sure you have reasons for what you've been suggesting in this thread 
>about ways to use a simulation software package in Sugar. 
>
>But are you sure that these reasons have anything to do with real science and 
>how to go about teaching it to children?
>
>Best wishes,
>
>Alan
>
>


      
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