Here is my reflection too:
I contribute to Sugar because the current EduTech used in ACT schools
is so boring. Sugar shows that we can make awesome software for
schools, rather than the meh software like managebac or google
classrrom. We can best integrate collaboration, journalling,
reflection and creation - tailoring the whole experience to education.
Thanks,
Sam
On Mon, Jun 6, 2016 at 5:33 PM, [email protected] wrote:
Good to hear what others have to say .. here is my own reflection:
I worked with Sugar till today as I have personally tested it with
children from the gifted to the developmentally delay; and made many
video-recordings of children using it over the years under many
different circumstances. It works - Sugar simplicity and flexibility
makes it my best choice as a clinical or educational tools, to help
children be empowered in their learning.
T.K Kang
-----Original Message-----
From: Walter Bender [mailto:[email protected]]
Sent: Monday, June 6, 2016 07:28 AM
To: 'Dave Crossland'
Cc: [email protected]
Subject: Re: [IAEP] Why do you contribute to Sugar?
On Sun, Jun 5, 2016 at 7:20 PM, Dave Crossland <[email protected]> wrote:
In thread "A Better Idea..." on 5 June 2016 at 16:41, Sean DALY <
[email protected]> wrote:
Perhaps trying to thrash out texts is not the best approach -
maybe we
should start with why we the volunteers are convinced about
Sugar, and
think about distilling our Vision from that.
I like this suggestion!
I request that everyone subscribed to this list reply to this
thread with
a short message about why they are convinced about Sugar.
I'll go first :)
I am convinced about Sugar because I believe learning through
self-discovery is a powerful way for young people to become good
people,
good citizens, and to find some particular talents to develop to
the
maximum; and I believe Sugar is software that encourages such
learning.
_______________________________________________
IAEP -- It's An Education Project (not a laptop project!)
[email protected]
http://lists.sugarlabs.org/listinfo/iaep
See [1 and 2].
But to gist:
At Sugar Labs we make a collection of Free/Libre Software tools that
learners use to *explore*, *discover*, *create*, and *reflect*. We
distribute these tools freely and encourage our users to appropriate
them,
taking ownership and responsibility for their learning.
To me, one important goal at Sugar Labs is to have our user community
engage in the development process. Towards this end, we have provided
scaffolding to support our users in their exploration of the tools
themselves and how the tools are built. This has not been just an
intellectual exercise. We design for end-user contributions, and we
have
seen learners taking ownership and the responsibility that comes with
ownership. Sugar users, even when they don’t made contributions to
the
code, are active learners, who are immersed in a culture where they
are
encouraged to create as well as consume.
[1]
http://people.sugarlabs.org/walter/docs/Learning-to-Change-the-World-Chapter-4.pdf
[2]
http://sites.ed.gov/oese/2016/04/open-discussion-on-the-role-of-education-technologies-in-early-childhood-stem-education/
--
Walter Bender
Sugar Labs
http://www.sugarlabs.org
<http://www.sugarlabs.org>
_______________________________________________
IAEP -- It's An Education Project (not a laptop project!)
[email protected]
http://lists.sugarlabs.org/listinfo/iaep
_______________________________________________
IAEP -- It's An Education Project (not a laptop project!)
[email protected]
http://lists.sugarlabs.org/listinfo/iaep