Chuck Arney wrote:

>I need some pointers on programming with the ISPF Jump command.

Jump command is so an ingrained part of ISPF... (Perhaps disabling RACF is 
easier... :-D )


> ... So far I have not found a way to prevent ISPF from handling the = 
> command.  

Look at these extracts from 'ISPF User's Guide Volume I' to see if it can help 
you:


"The command field is the only field that can be initialized to =n by the 
dialog and have the jump function recognize it. Modifying the ZCMD field in the 
)PROC or )INIT section can affect jump function operation."         
                                                                          
"Otherwise, the dialog developer can cancel the jump request/return mode by 
providing two consecutive displays with the same panel name."


>Is there a way to stop, via a program call or panel definition, ISPF from 
>processing the = command?  Or a way to change Jump to another character so I 
>could use =?  Or, am I missing something obvious and going about this in the
wrong way?

Can you grab any command (inside your program or via emulator keystroke 
scanner) before ISPF grabs it and just simple drop/ignore any command 
containing '=' and simply passing a blank and <ENTER>?

I'm sure there is an exit available for pre-processing commands, but I can't 
find it. Perhaps ISPF-L members can help you out there?

Binyamin Dissen's suggestion is a very interesting one. I'm sure he got on 
something useful...

Just my two worthless cents before tax...

Groete / Greetings
Elardus Engelbrecht

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