kalo dulu bener kejadian Intel bikin procie mobile seperti SnapDragon,
mungkin Qualcomm udah gulung tikar sejak lama ya :)

On Thu, Apr 21, 2016 at 4:49 PM, Alvin Tedjasukmana <
[email protected]> wrote:

>
> <http://www.linkedin.com/shareArticle?mini=true&source=Vox&summary=Intel+didn%27t+take+the+market+for+smartphone+chips+seriously+until+it+was+too+late.&title=Intel+made+a+huge+mistake+10+years+ago.+Now+12%2C000+workers+are+paying+the%26nbsp%3Bprice.&url=http%3A%2F%2Fwww.vox.com%2F2016%2F4%2F20%2F11463818%2Fintel-iphone-mobile-revolution>
> <?subject=From%20Vox.com%3A%20Intel%20made%20a%20huge%20mistake%2010%20years%20ago.%20Now%2012%2C000%20workers%20are%20paying%20the%20price.&body=http%3A%2F%2Fwww.vox.com%2F2016%2F4%2F20%2F11463818%2Fintel-iphone-mobile-revolution%3Futm_medium%3Dsocial%26utm_source%3Demail%26utm_campaign%3Dvox%26utm_content%3Dshare%3Aarticle%3Atop>
>
> Artikel yg lumayan menarik buat dibaca, monggo....
>
>
> June 6, 2005, seemed to be a triumphant moment for Intel. The chipmaker
> was already dominating the market for processors that powered Windows-based
> PCs. Then Steve Jobs took the stage at Apple's World Wide Developers
> Conference to announce that he was switching the main Windows alternative,
> Macintosh computers, to Intel chips as well. The announcement cemented
> Intel's status as the leading company of the PC era.
>
> There was just one problem: The PC era was about to end. Apple was already
> working on the iPhone, which would usher in the modern smartphone era.
> Intel turned down an opportunity
> <http://www.theatlantic.com/technology/archive/2013/05/paul-otellinis-intel-can-the-company-that-built-the-future-survive-it/275825/>
> to provide the processor for the iPhone, believing that Apple was unlikely
> to sell enough of them to justify the development costs.
>
> Oops.
>
> On Tuesday, Intel announced that it was laying off 12,000 employees
> <http://www.oregonlive.com/silicon-forest/index.ssf/2016/04/intel_quarterly_results.html>,
> 11 percent of its workforce, the latest sign of the company's struggle to
> adapt to the post-PC world. Intel still isn't a significant player in the
> mobile market — iPhones, iPads, and Android-based phones and tablets mostly
> use chips based on a competing standard called ARM.
>
> The company is still making solid profits — it just announced a $2
> billion profit
> <http://files.shareholder.com/downloads/INTC/1917929754x0x886646/374B039B-F62C-4429-99C8-131CA7DE75DF/Earnings_Release_Q1_2016_final.pdf>
> for the first quarter of 2016. But the company's growth has stalled, and
> Wall Street is getting worried about its future.
>
> Obviously, Intel made a mistake by missing out on the iPhone business.
> Intel's error in judgment is a classic example of what business guru Clay
> Christensen calls "disruptive innovation." The term disruption has become
> so overused in the technology world that it's sometimes treated as a joke.
> But Christensen gave it a more precise meaning that fits Intel's situation
> perfectly: a cheap, simple, and less profitable technology that gradually
> erodes the market for a more established technology.
>
> Intel is just the latest in long line of companies that have failed to
> effectively deal with this kind of disruptive threat.
> Smartphones are based on a different chip standard than PCs
>
> Intel invented a chip standard called x86 that was chosen for the IBM PC
> in 1981 and became the standard for Windows-based PCs generally. As the PC
> market soared in the 1980s and 1990s, Intel grew with it.
>
> The key to success in the PC business was performance. Chips with more
> computing power could run more complex applications, complete tasks more
> quickly, and run more applications at the same time. During the 1990s,
> Intel and its rivals raced to increase their chips' megahertz ratings — a
> measure of how many steps the chips could perform in a second.
>
> One thing these early chipmakers *didn't* care about was power
> consumption. Higher-performance chips often consumed more energy, but this
> didn't matter because most PCs were desktop models plugged into the wall.
> Even laptops had large batteries and could be plugged in most of the time.
>
> But this became a problem in the late 2000s, when the market began to
> shift to smartphones and tablets. These devices had smaller batteries (to
> keep the weight down), and users wanted to use them all day on a single
> charge. Existing x86 chips were a poor fit for these new applications.
>
> Instead, these companies turned to a standard called ARM. Created by a 
> once-obscure
> British company <https://en.wikipedia.org/wiki/ARM_architecture>, it was
> designed from the ground up for low-power mobile uses. In the mid-2000s,
> ARM chips weren't nearly as powerful as high-end chips from Intel, but they
> consumed a lot less power, which was important for smartphones from Apple
> and BlackBerry.
>
> Even better, the ARM architecture is designed for customization. ARM
> licenses its design to other companies such as Qualcomm and Samsung, which
> make the actual chips. That provides flexibility that allows smartphone
> makers to combine a number of different functions on a single chip. And
> packing a bunch of functions — like data storage and image processing —
> onto one chip helps to keep power consumption down.
> Wikipedia / ARM <https://en.wikipedia.org/wiki/ARM_Holdings> ARM chip
> sales, in billions.
>
> Today, ARM chips totally dominate the mobile device business. iPhones and
> iPads run on a chip called the A9 (and predecessors such as the A8 and A7)
> that are based on the ARM platform, designed by Apple, and manufactured by
> chipmakers like Samsung <https://en.wikipedia.org/wiki/Samsung> and TSMC
> <https://en.wikipedia.org/wiki/TSMC>. Most Android-based phones run on
> ARM-based chips from Samsung, Qualcomm, and other ARM chipmakers.
> The mobile revolution is leaving Intel behind
>
> Intel had not just one but two opportunities to become a major player in
> the mobile chip market. One was the opportunity to bid on Apple's iPhone
> business. The other was its ownership of XScale, an ARM-based chipmaker
> Intel owned until it sold it for $600 million
> <http://www.theregister.co.uk/2006/06/27/intel_sells_xscale/> in 2006.
>
> Intel sold XScale because it wanted to double down on the x86 architecture
> that had made it so successful. Intel was working on a low-power version of
> x86 chips called Atom, and it believed that selling ARM chips would signal
> a lack of commitment to the Atom platform.
>
> But Atom chips didn't gain much traction. Intel has made a lot of progress
> <http://www.androidauthority.com/arm-vs-x86-key-differences-explained-568718/>
> improving the power efficiency of its Atom chips. But ARM-based chipmakers
> are experts at building low-power chips, having focused on that task for
> more than a decade. So they had the early advantage. And at this point, ARM
> has a huge share of the market. That gives them all of the advantages —
> more engineers, better software — that come with being a dominant platform.
> Intel's decline is a classic story of disruptive innovation
>
> On one level, you can say that Intel just got unlucky and backed the wrong
> horse. The chipmaker could have tried harder to win Apple's iPhone
> contract, and it could have bet on its XScale ARM subsidiary instead of
> trying to create Atom processors. But it chose not to.
>
> But on a deeper level it's not surprising that Intel took the path it did,
> again because of Christensen's theory of disruptive innovation
> <http://www.amazon.com/The-Innovators-Dilemma-Revolutionary-Business/dp/0062060244>
> .
>
> Intel's basic problem was that the mobile chip market didn't seem
> profitable enough to be worth the trouble. Intel had built a sophisticated
> business around the PC chip. Its employees were experts at building,
> selling, distributing, and supporting PC chips. This was a lucrative
> business — often Intel could charge several hundred dollars for its
> high-end chips — and the company was organized around the assumption that
> each chip sale would generate significant revenue and profits.
>
> Mobile chips were different. In some cases, an entire mobile device could
> cost less than the price of a high-end Intel processor. With many companies
> selling ARM chips, prices were low and profit margins were slim. It would
> have been a struggle for Intel to slim down enough to turn a profit in this
> market.
>
> And in any event, Intel was making plenty of money selling high-end PC
> chips. There didn't seem to be much reason to fight for a market where the
> opportunity just didn't seem that big.
>
> What this analysis missed, of course, was that the mobile market would
> eventually become vastly larger than the PC market. ARM-based chipmakers
> might make a much smaller profit *per chip,* but the market was destined
> to grow to many billions of chips per year. Even a small profit per chip
> multiplied by billions of chips could add up to a big opportunity.
>
> Meanwhile, Intel had to worry that jumping wholeheartedly into low-power
> mobile chips would undermine demand for its more lucrative desktop chips.
> What if companies started buying Intel's cheap mobile chips and putting
> them in laptops? That could hurt Intel's bottom line more than the added
> mobile revenue would help it.
>
> Obviously, Intel's leadership now recognizes that they made a mistake.
> They're now so far behind that it's going to be a struggle to gain a
> foothold in the new market. And as cheap mobile chips get more and more
> powerful, we can expect more and more companies to put them into low-end
> laptop and desktop computers, eroding demand for Intel's more expensive and
> power-hungry chips.
> Chipmakers are doing to Intel what Intel once did to Digital Equipment
> Corporation
>
> Ironically, Intel is now suffering the same fate that it inflicted on an
> earlier generation of computing innovators three decades ago. In the 1980s,
> there was a thriving community of "minicomputer" makers led by a company
> called the Digital Equipment Corporation.
>
> These washing machine–size minicomputers were only "mini" compared to the
> room-size mainframe computers that preceded them, and they cost tens of
> thousands of dollars.
>
> Early PCs based on Intel chips were referred to as microcomputers, and
> companies like DEC dismissed them as toys. They did this for exactly the
> same reasons Intel dismissed the mobile market — selling a $2,000 PC was a
> lot less profitable than selling a $50,000 minicomputer, and DEC didn't
> expect PCs to be a big enough market to be worth the effort.
>
> Of course, that turned out to be totally wrong. The PC market turned out
> to be vastly larger than the minicomputer market, just as the mobile market
> is now much larger than the PC market. But by the time this became clear,
> it was too late. DEC and most of its peers were forced out of business by
> the end of the 1990s.
>
>
> Sumber:
>
> http://www.vox.com/2016/4/20/11463818/intel-iphone-mobile-revolution
>
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