I suggest you use Paranoia and make it E3 a clone. Infinite clones of course.
On Thu, Feb 4, 2010 at 1:53 PM, Sebastian Hickey <[email protected]> wrote: > To Gar: > > I was imagining a gory game of self sacrifice and martyrdom, but yes, > you're > probably right. Most gamers would prefer to buy bonuses for the game > instead > of wounds for themselves. > > To Alex: > I hear you. > > To all: > > Any ideas which system would work best? The advantage of using an indie > game > means no one has to write a scenario for it (as most indie games these days > are light on prep), the disadvantage of an indie game is that most players > would have to learn it new. > > On 4 February 2010 13:48, -=ALEX=- <[email protected]> wrote: > > > This is actually a really good idea but in terms of wounds depending on > the > > system - 3 might be excessive - such as in Scion or Star Wars......you'd > > have to set up a direct debt or something XDXD or just bring your cheque > > book XD > > > > > > [Non-text portions of this message have been removed] > > > > > > > > ------------------------------------ > > > > Yahoo! Groups Links > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > ------------------------------------ > > Yahoo! Groups Links > > > > [Non-text portions of this message have been removed] ------------------------------------ Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/igaming/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/igaming/join (Yahoo! ID required) <*> To change settings via email: [email protected] [email protected] <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
