On 13/10/2007, Kinshuk Sunil <[EMAIL PROTECTED]> wrote:
> i was just having a look at the whole thread.. and i just wanted to ask
> everyone... when we try dicuss gamedev.. why is tht the majority of the
> convo revolved arnd game programming? theer are other aspects to game
dev...
>
> any respurces and references arnd them.. can anyone share some
experiences?
>
On 13/10/2007, Sahil Dave <[EMAIL PROTECTED]> wrote:
> On 10/13/07, Yadu Rajiv <[EMAIL PROTECTED]> wrote:
> >
> > some more links and things that might be useful..
> >
> > gdnet reference section - http://www.gamedev.net/reference/
> >
> > a 3 part series on gd on linux that came on gdnet
> > http://www.gamedev.net/reference/programming/features/linuxprogramming1/
> > http://www.gamedev.net/reference/programming/features/linuxprogramming2/
> > http://www.gamedev.net/reference/programming/features/linuxprogramming3/
> >
> > some articles - http://www.linuxdevcenter.com/topics/linux/games
> >
> > the forums at gdnet are a nice place to hang out and talk about
> > games.. have an open mind and jump in.. so many brilliant indie/other
> > developers are there to help u out with a lot of stuff.. ~
> > http://www.gamedev.net/community/forums/
> >
> > gamedev.net has an annual contest which runs for almost half a year,
> > the four elements contest.. lots of good prizes to be won, a lot of
> > respect and critiques for your work and the most important thing is
> > you will finish writing your own game!! ~
> > http://www.gamedev.net/community/contest/4e6/
> >
> > if you are into opengl programming, and want to get to speed, nehe is
> > the best web resource ever!! there is a long history behind nehe ~
> > nehe is hosted by gamedev.net.. the original tutorials, translations
> > and conversions into other programming languages are being reworked as
> > well ~ http://nehe.gamedev.net/
> >
> > now some people like me who never had anyone to tell where to go or
> > what i can get, make the mistake of jumping into programming tutorials
> > and get lost in their complexity, or not! when it is really nice to
> > know all that stuff, at the same time you need to have an idea on how
> > games are made.. gfx programming is just A part of the whole cycle..
>
>
> thanx for all the information..!
>
>
>
> --
> Sahil
>
> MCA(SE)
> USIT
> GGSIPU, Kashmere Gate
> Delhi
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>

not an answer to kinz question.. but just an interesting article..

Halo Creator Speaks on Independent Development, Prostitution Business Model-
http://www.shacknews.com/onearticle.x/49404

Speaking on the current climate of independent game development during his
> IndieGamesCon keynote address this year, accomplished industry veteran Alex
> Seropian, who helped found Bungie and created Halo before leaving the studio
> to form Wideload Games, expressed his belief that now is the best time to be
> involved in the field and that the best business model for indie devs is
> akin to prostitution.




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