On 14/10/2007, Kinshuk Sunil <[EMAIL PROTECTED]> wrote:
>
> "[...] he lamented the heavy publisher resistance the studio encountered
> during attempts to bring Stubbs the Zombie (PC, Xbox) to the market.
> Though
> the subject of zombies proved successful, publishers failed to see the
> appeal in actually playing as a zombie. "What if instead of you being a
> zombie," Wideload was told, "you were a big giant dude with guns who
> killed
> the zombies.
>
> "The moral of the story is indie game developers are guys who let you be a
> zombie," Seropian concluded from the experience. "So if you want to kill
> the
> zombies, you're probably a publisher. If you want to be a zombie, you're
> one
> of us. That's what I think an independent developer is."
> lol... rings so many bells :P
> nice article.. but i still dont understand the business model akin to
> prostitution... damn! i never udnerstood teh prostitution biz model,
> anyway
> :P
>
> hmmm... this is what me belies too... indie ppl will bring the innovation
> in
> the market... publishers mostly end up profiteering from a set forumla...
>
>
> On 10/14/07, Yadu Rajiv <[EMAIL PROTECTED]> wrote:
> >
> > On 13/10/2007, Kinshuk Sunil <[EMAIL PROTECTED]> wrote:
> > > i was just having a look at the whole thread.. and i just wanted to
> ask
> > > everyone... when we try dicuss gamedev.. why is tht the majority of
> the
> > > convo revolved arnd game programming? theer are other aspects to game
> > dev...
> > >
> > > any respurces and references arnd them.. can anyone share some
> > experiences?
> > >
> > On 13/10/2007, Sahil Dave <[EMAIL PROTECTED]> wrote:
> > > On 10/13/07, Yadu Rajiv <[EMAIL PROTECTED]> wrote:
> > > >
> > > > some more links and things that might be useful..
> > > >
> > > > gdnet reference section - http://www.gamedev.net/reference/
> > > >
> > > > a 3 part series on gd on linux that came on gdnet
> > > >
> > http://www.gamedev.net/reference/programming/features/linuxprogramming1/
> > > >
> > http://www.gamedev.net/reference/programming/features/linuxprogramming2/
> > > >
> > http://www.gamedev.net/reference/programming/features/linuxprogramming3/
> > > >
> > > > some articles - http://www.linuxdevcenter.com/topics/linux/games
> > > >
> > > > the forums at gdnet are a nice place to hang out and talk about
> > > > games.. have an open mind and jump in.. so many brilliant
> indie/other
> > > > developers are there to help u out with a lot of stuff.. ~
> > > > http://www.gamedev.net/community/forums/
> > > >
> > > > gamedev.net has an annual contest which runs for almost half a year,
> > > > the four elements contest.. lots of good prizes to be won, a lot of
> > > > respect and critiques for your work and the most important thing is
> > > > you will finish writing your own game!! ~
> > > > http://www.gamedev.net/community/contest/4e6/
> > > >
> > > > if you are into opengl programming, and want to get to speed, nehe
> is
> > > > the best web resource ever!! there is a long history behind nehe ~
> > > > nehe is hosted by gamedev.net.. the original tutorials, translations
> > > > and conversions into other programming languages are being reworked
> as
> > > > well ~ http://nehe.gamedev.net/
> > > >
> > > > now some people like me who never had anyone to tell where to go or
> > > > what i can get, make the mistake of jumping into programming
> tutorials
> > > > and get lost in their complexity, or not! when it is really nice to
> > > > know all that stuff, at the same time you need to have an idea on
> how
> > > > games are made.. gfx programming is just A part of the whole cycle..
> > >
> > >
> > > thanx for all the information..!
> > >
> > >
> > >
> > > --
> > > Sahil
> > >
> > > MCA(SE)
> > > USIT
> > > GGSIPU, Kashmere Gate
> > > Delhi
> > > _______________________________________________
> > > ilugd mailinglist -- [email protected]
> > > http://frodo.hserus.net/mailman/listinfo/ilugd
> > > Next Event: http://freed.in - September 28-29, 2007
> > > Archives at: http://news.gmane.org/gmane.user-groups.linux.delhi
> > http://www.mail-archive.com/[email protected]/
> > >
> >
> > not an answer to kinz question.. but just an interesting article..
> >
> > Halo Creator Speaks on Independent Development, Prostitution Business
> > Model-
> > http://www.shacknews.com/onearticle.x/49404
> >
> > Speaking on the current climate of independent game development during
> his
> > > IndieGamesCon keynote address this year, accomplished industry veteran
> > Alex
> > > Seropian, who helped found Bungie and created Halo before leaving the
> > studio
> > > to form Wideload Games, expressed his belief that now is the best time
> > to be
> > > involved in the field and that the best business model for indie devs
> is
> > > akin to prostitution.
> >
> >
> >
> >
> > --
> > dA Gallery ~ http://yadu.deviantart.com/gallery
> > home ~ http://www.theangrypixel.com ~ http://www.theangrypixel.com/forum
> > LinkedIn ~ http://www.linkedin.com/in/yadurajiv
> > _______________________________________________
> > ilugd mailinglist -- [email protected]
> > http://frodo.hserus.net/mailman/listinfo/ilugd
> > Next Event: http://freed.in - September 28-29, 2007
> > Archives at: http://news.gmane.org/gmane.user-groups.linux.delhi
> > http://www.mail-archive.com/[email protected]/
> >
>
>
>
> --
> Student, PGD Global Business Operations,
> SRCC, Delhi University
> http://www.kinshuksunil.co.nr
> _______________________________________________
> ilugd mailinglist -- [email protected]
> http://frodo.hserus.net/mailman/listinfo/ilugd
> Next Event: http://freed.in - September 28-29, 2007
> Archives at: http://news.gmane.org/gmane.user-groups.linux.delhi
> http://www.mail-archive.com/[email protected]/
>




The series on Linux game development continues, the new(fifth) article was
published earlier, check it out here -
http://www.gamedev.net/reference/programming/features/linuxprogramming5/

first 4 can be found here..
http://www.gamedev.net/reference/programming/features/linuxprogramming1
http://www.gamedev.net/reference/programming/features/linuxprogramming2
http://www.gamedev.net/reference/programming/features/linuxprogramming3
http://www.gamedev.net/reference/programming/features/linuxprogramming4

peace,

ya~dude


-- 
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