Charles,
What a great post as shown below! Have you thought about publishing this in
a computer magazine? Interesting perceptive and writing.
TJ

-----Original Message-----
From: iMac List [mailto:[EMAIL PROTECTED] Behalf Of
Charles Martin
Sent: Wednesday, June 23, 2004 10:02 PM
To: iMac List
Subject: Re: where can I download 'classic'?


> From: "vic.nelw" <[EMAIL PROTECTED]>

> Any country that allows its citizens to be ripped off by
> a licensing system that allows him to blackmail the world by a windows
> system largely stolen from apple needs its head read.

Um ... I believe that ALL countries are "allowing" this. So if you're
saying the whole world has gone mad because they continue to use
Windows in the face of unfair pricing and monopolistic abuses ... well,
I can't argue with that ... :)

>  The big telephone
> companies and oil tycoons were brought to heel but not Bill Gates and
> his supporters.

I *can* argue with the notion that the big energy companies and
telephone conglomerates have been brought to heel ... do the names
"Worldcom" and "Enron" ring any bells? Ever heard the Texaco tapes?
Looked at the price of gas lately?

As for Gates and Microsoft ... well let's just say that if a certain
"change" in the Justice Department hadn't happened, things would be
*dramatically* different in Redmond, as the EU Commission has shown.

> The assertion that  the big
> corporate players would reduce the price of software is ludricus- any
> big enterprise spend huge amounts of time and effort on establishing
> prices on what  the market will bear. Vic.

I think what such people are saying when they talk about this (the idea
that companies can "afford" to dramatically lower prices) is part based
on nothing more than wishful thinking ("I *wish* Photoshop were $199
instead of $599") and part based on the flawed theory of volume
offsetting cost ("if Photoshop were $50, they'd sell a ton more than
they do!"). It is usually ignorant of other very important factors in
software distribution, of which I'll only mention one: limiting the
audience on purpose.

Think about this (not you specifically Vic, I mean all who are reading
this): Why is Photoshop (a great program) priced at $599 or so, while
iLife (a whole barnyard of mostly-great programs) priced at $50?

The reason: Photoshop is designed and aimed at professionals - people
who will gladly climb the steep learning curve, people who will be
using the product to make money, people who have the technical
expertise to figure out quirks or oddities without a lot of
"hand-holding."

Adobe DOES NOT WANT everyone and his brother using Photoshop, because
if that happened then they would have massively higher bills for tech
support from uneducated or undereducated users tying them up answering
simple questions, and would be forced to compromise the program quite
severely in the name of "user-friendliness." People who use the program
to make money see the "high" cost of $599 as a trivial expense, because
they have the ability to make that investment back many times over.
That is the audience Adobe wants for that product, so making it
available for less would be a silly idea -- besides, they already have
a consumer-level version (Photoshop Elements) with certain key
"professional" areas omitted and a "dumbed-down" interface which is
sufficient for its target market, and reasonably priced to cover their
expenses in supporting it ($99).

Apple, on the other hand, takes a different approach with iLife. They
want EVERYBODY to use it -- all five programs of it -- and they offer
very little to no support beyond periodic minor (free) upgrades. Their
pricing -- which most assuredly reflects a big loss on the R&D behind
the products -- reflects their desire to attract the masses into using
the suite, believing (correctly) that many will eventually outgrow the
limited abilities of the suite and want to move on to doing more/better
things ... things that require more/better (and more profitable)
products. But for those that never move up, the iLife suite represents
great products at a sound price that almost anyone can use, and those
who can't are further motivated to upgrade their systems ... which
Apple will of course benefit from (and now you know why there won't be
a PC version of iLife).

So, Apple accepts the idea that in order to make the product as
attractive as possible to as many people as possible, it must be priced
at levels which, when you consider the cost of the packaging,
development and distribution, amount to practically giving it away.
Adobe, OTOH, is (with products like Photoshop, Illustrator, InDesign
and Premiere/After Effects) aiming for an entirely different market
segment with different needs and price justifications.

Ironically, this also explains (in reverse terms) why Adobe enjoys
success when they DO come out with a popularly-priced product like
Elements, yet Apple chooses to ignore the very low-end computer market
(and the "volume" of sales that would go along with it). Adobe crafts
their high-end stuff, then cheaply produces a subset thereof for the
mass-market, priced mainly to cover the added support costs. The cost
of "developing" a product like Elements is practically nothing -- it
comes entirely from R&D already done for Photoshop, so the wholesale
cost of the product represents mostly support/packaging/distribution
costs and profit.

Apple, meanwhile, WOULD incur enormous expense trying to "dumb down"
their engineering, OS and overall elegance down into a package that
could sell for, say, $399. Yes, such a machine would sell very well
indeed -- assuming Apple's manufacturing capacity could grow to keep up
with demand -- but support costs would be *through the roof* as
confused Windows users tied up support lines, and returned units would
probably be quite high from people who bought one and then felt
bewildered by the lack of "familiar" practices and software ("what th--
no solitaire? I'm takin' this thing back to Wal-Mart!"). Customer
satisfaction would probably be quite low too -- even if customers liked
what they saw of OS X and the iApps, the superior nature of OS X and
its helpful, intuitive, non-hostile philosophy would quickly lead
buyers to "outgrow" the machine, meaning that they would be seeking a
replacement inside a year for their now "underpowered" computer.

Apple has studied the low-end market many, many times, I promise -- I
have been involved in such studies. What they found every time is that
customers *think* they "just want a machine to check email and play
solitaire" but when you in fact give them a machine that ALLOWS them to
do more, they WILL do more -- and the machine had better be ready for
that. A $399 Mac would never keep up with even the first six months of
"user growth." A $399 PC, on the other hand, is hostile, unpredictable,
chintzy and erratic -- intimidating users into staying with the basics
and preventing any "user growth." Thus, low-end PCs will always be more
"popular" than low-end Macs, even if Apple made such a machine.

Furthermore, low-end machines tend to be bought by, if you'll forgive
the term, "high-maintenance" customers -- people who don't really know
what they're doing and want a LOT of very expensive "hand-holding."
This is exactly why *every* company that *ever* focused solely on
low-end PCs has gone out of business -- tech support is WAY more
expensive than people realise, and even those that charge heavily for
it aren't even breaking even on it. You'll notice, for example, that
the "big boys" of the PC world -- Dell, the entity calling itself
Gateway (which is really E-Machines) and HP -- have diversified into
*vastly* more profitable home electronics and business-server lines to
a far greater extent than Apple has. Why? Because these companies have
discovered that the low-end computer market *is not profitable.* Since
Apple, being a relatively small player, can't afford to make mistakes
like that -- finding out the hard way as "Gateway" has done -- I'm
awfully glad they ignored advice from "armchair quarterbacks" in the
Mac community to make a low-cost "starter" Mac, produce an
Apple-branded PDA (oh dear, THAT would have been a bad idea wouldn't
it?!), etc.

PS. If any of this sounds like I'm talking down to you, please be
assured that it's not intended -- I just saw your post as an
opportunity to educate those who may have wondered about the price
discrepancies among software products (and hardware, for that matter)
-- and I will quickly admit to using broad examples here. It just seems
to me that a lot of people don't really understand why computer
software and hardware is priced as it is.

_Chas_

FL-MUG: central Florida's Macintosh User Group.
Meetings: second Thursday of the month, 6-9pm,
at the Orlando Science Center.
http://www.flmug.org





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