Conflation: This will be an issue since a small portion of buildings
  in Cache Valley already have address information. However, since
  addresses should be manually combined with building outlines anyway,
  temporarily having a few duplicates is OK.

I don't think it's ok.  I think someone should figure out how to do this
programmatically, and that all the people doing address imports might
collaborate, or steal code from previous address imports.

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