On Tue, 11 Oct 2011 16:39:10 +0200, Daniel Vetter <[email protected]> wrote: > If our semaphore logic gets confused and we have a ring stuck waiting > for one, there's a decent chance it'll just execute garbage when being > kicked. Also, kicking the ring obscures the place where the error > first occured, making error_state decoding much harder. > > So drop this an let gpu reset handle this mess in a clean fashion. > > In contrast, kicking rings stuck on MI_WAIT is rather harmless, at > worst there'll be a bit of screen-flickering. There's also old > broken userspace out there which needs this as a work-around. > > Signed-off-by: Daniel Vetter <[email protected]> Reviewed-by: Chris Wilson <[email protected]> -Chris
-- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/intel-gfx
