On 10/01/2017 10:27, Chris Wilson wrote:
Let userspace know if its request was resubmitted due to it being
executed at the time of a global reset. In this case, the reset was for
a guilty request on another engine, and this request was an innocent
victim that will be re-executed upon restarting. However, since it was
running at the time of the reset, we can not guarantee that it suffered
no ill-effects from the reset (e.g. some context state may be lost, or
some self-modifying fragment shaders will be restart from the final
state not their initial state), to let userspace know that it has been
corrupted set a special value on the fence->error, -EAGAIN.
Signed-off-by: Chris Wilson <[email protected]>
Cc: Tvrtko Ursulin <[email protected]>
Cc: Mika Kuoppala <[email protected]>
---
drivers/gpu/drm/i915/i915_gem.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 324a49813668..94ad9eb83a5c 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -2665,6 +2665,7 @@ static void i915_gem_reset_engine(struct intel_engine_cs
*engine)
reset_request(request);
} else {
i915_gem_context_mark_innocent(hung_ctx);
+ dma_fence_set_error(&request->fence, -EAGAIN);
return;
}
Reviewed-by: Tvrtko Ursulin <[email protected]>
Regards,
Tvrtko
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