On Thu, 12 Jul 2012 21:37:16 +0200, Daniel Vetter <[email protected]> wrote:
> On Thu, Jul 12, 2012 at 04:13:36PM +0100, Chris Wilson wrote:
> >             obj->base.write_domain = 0;
> > -           list_del_init(&obj->gpu_write_list);
> > +           obj->pending_gpu_write = false;
> >             i915_gem_object_move_to_inactive(obj);
> 
> Hm, this hunk makes me wonder whether we don't leak some bogus state
> accross a gpu reset. Can't we just reuse the move_to_inactive helper here,
> ensuring that we consistenly clear up any active state?

Yes. I had planned to finish off with another patch to remove that pair
of then redundant lines, but apparently forgot. I think it is better
expressed as a second patch, at least from the point of view of how I
was applying the transformations.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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