Rodrigo Vivi <[email protected]> writes:

> WA to disable replay buffer destination buffer arbitration optimization.
>
> Same Wa on previous platforms has a different name: 
> WaToEnableHwFixForPushConstHWBug
>
> Signed-off-by: Rodrigo Vivi <[email protected]>
> ---
>  drivers/gpu/drm/i915/intel_engine_cs.c | 4 ++++
>  1 file changed, 4 insertions(+)
>
> diff --git a/drivers/gpu/drm/i915/intel_engine_cs.c 
> b/drivers/gpu/drm/i915/intel_engine_cs.c
> index da819a7..7a3c8ab 100644
> --- a/drivers/gpu/drm/i915/intel_engine_cs.c
> +++ b/drivers/gpu/drm/i915/intel_engine_cs.c
> @@ -951,6 +951,10 @@ static int cnl_init_workarounds(struct intel_engine_cs 
> *engine)
>       struct drm_i915_private *dev_priv = engine->i915;
>       int ret;
>
> +     /* WaDisableReplayBufferBankArbitrationOptimization:cnl */
> +     WA_SET_BIT_MASKED(COMMON_SLICE_CHICKEN2,
> +                       GEN8_SBE_DISABLE_REPLAY_BUF_OPTIMIZATION);
> +

It is from B0 ->
But I dont think it hurts to have this blanket approach.

Reviewed-by: Mika Kuoppala <[email protected]>

>       /* WaInPlaceDecompressionHang:cnl */
>       WA_SET_BIT(GEN9_GAMT_ECO_REG_RW_IA,
>                  GAMT_ECO_ENABLE_IN_PLACE_DECOMPRESS);
> -- 
> 1.9.1
>
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