As we now never read back our current head position from the CSB
pointers register, and the HW itself doesn't use it to prevent
overwriting unread CSB entries, we do not need to keep updating the
register. As it turns out this register is not listed as being shadowed,
and so requires forcewake -- but we haven't been taking forcewake around
it so the writes has probably been regularly dropped. Fortuitously, we
only read the value after a reset where it did not matter, and zero was
the right answer (well, close enough).

Mika pointed out that this was how we used to do it (accidentally!)
before he fixed it in commit cc53699b25b5 ("drm/i915: Use masked write
for Context Status Buffer Pointer").

References: cc53699b25b5 ("drm/i915: Use masked write for Context Status Buffer 
Pointer")
Signed-off-by: Chris Wilson <[email protected]>
Cc: Tvrtko Ursulin <[email protected]>
Cc: Daniele Ceraolo Spurio <[email protected]>
Cc: Mika Kuoppala <[email protected]>
Reviewed-by: Tvrtko Ursulin <[email protected]>
---
 drivers/gpu/drm/i915/intel_lrc.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
index f597a12f705b..14be53035610 100644
--- a/drivers/gpu/drm/i915/intel_lrc.c
+++ b/drivers/gpu/drm/i915/intel_lrc.c
@@ -1117,8 +1117,6 @@ static void process_csb(struct intel_engine_cs *engine)
                }
        } while (head != tail);
 
-       writel(_MASKED_FIELD(GEN8_CSB_READ_PTR_MASK, head << 8),
-              execlists->csb_read);
        execlists->csb_head = head;
 }
 
-- 
2.18.0

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