On Tue, Jun 25, 2013 at 02:16:35PM +0300, [email protected] wrote:
> From: Ville Syrjälä <[email protected]>
> 
> We forgot to add VLV_DISPLAY_BASE to the VLV sprite registers, which
> caused the sprites to not work at all.
> 
> Signed-off-by: Ville Syrjälä <[email protected]>
> ---
>  drivers/gpu/drm/i915/i915_reg.h | 50 
> ++++++++++++++++++++---------------------
>  1 file changed, 25 insertions(+), 25 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
> index 2c3bba5..10ac3d5 100644
> --- a/drivers/gpu/drm/i915/i915_reg.h
> +++ b/drivers/gpu/drm/i915/i915_reg.h
> @@ -3492,7 +3492,7 @@
>  #define SPRGAMC(pipe) _PIPE(pipe, _SPRA_GAMC, _SPRB_GAMC)
>  #define SPRSURFLIVE(pipe) _PIPE(pipe, _SPRA_SURFLIVE, _SPRB_SURFLIVE)
>  
> -#define _SPACNTR             0x72180
> +#define _SPACNTR             (VLV_DISPLAY_BASE + 0x72180)
>  #define   SP_ENABLE                  (1<<31)
>  #define   SP_GEAMMA_ENABLE           (1<<30)
>  #define   SP_PIXFORMAT_MASK          (0xf<<26)
> @@ -3511,30 +3511,30 @@
>  #define   SP_YUV_ORDER_YVYU          (2<<16)
>  #define   SP_YUV_ORDER_VYUY          (3<<16)
>  #define   SP_TILED                   (1<<10)
> -#define _SPALINOFF           0x72184
> -#define _SPASTRIDE           0x72188
> -#define _SPAPOS                      0x7218c
> -#define _SPASIZE             0x72190
> -#define _SPAKEYMINVAL                0x72194
> -#define _SPAKEYMSK           0x72198
> -#define _SPASURF             0x7219c
> -#define _SPAKEYMAXVAL                0x721a0
> -#define _SPATILEOFF          0x721a4
> -#define _SPACONSTALPHA               0x721a8
> -#define _SPAGAMC             0x721f4
> -
> -#define _SPBCNTR             0x72280
> -#define _SPBLINOFF           0x72284
> -#define _SPBSTRIDE           0x72288
> -#define _SPBPOS                      0x7228c
> -#define _SPBSIZE             0x72290
> -#define _SPBKEYMINVAL                0x72294
> -#define _SPBKEYMSK           0x72298
> -#define _SPBSURF             0x7229c
> -#define _SPBKEYMAXVAL                0x722a0
> -#define _SPBTILEOFF          0x722a4
> -#define _SPBCONSTALPHA               0x722a8
> -#define _SPBGAMC             0x722f4
> +#define _SPALINOFF           (VLV_DISPLAY_BASE + 0x72184)
> +#define _SPASTRIDE           (VLV_DISPLAY_BASE + 0x72188)
> +#define _SPAPOS                      (VLV_DISPLAY_BASE + 0x7218c)
> +#define _SPASIZE             (VLV_DISPLAY_BASE + 0x72190)
> +#define _SPAKEYMINVAL                (VLV_DISPLAY_BASE + 0x72194)
> +#define _SPAKEYMSK           (VLV_DISPLAY_BASE + 0x72198)
> +#define _SPASURF             (VLV_DISPLAY_BASE + 0x7219c)
> +#define _SPAKEYMAXVAL                (VLV_DISPLAY_BASE + 0x721a0)
> +#define _SPATILEOFF          (VLV_DISPLAY_BASE + 0x721a4)
> +#define _SPACONSTALPHA               (VLV_DISPLAY_BASE + 0x721a8)
> +#define _SPAGAMC             (VLV_DISPLAY_BASE + 0x721f4)
> +
> +#define _SPBCNTR             (VLV_DISPLAY_BASE + 0x72280)
> +#define _SPBLINOFF           (VLV_DISPLAY_BASE + 0x72284)
> +#define _SPBSTRIDE           (VLV_DISPLAY_BASE + 0x72288)
> +#define _SPBPOS                      (VLV_DISPLAY_BASE + 0x7228c)
> +#define _SPBSIZE             (VLV_DISPLAY_BASE + 0x72290)
> +#define _SPBKEYMINVAL                (VLV_DISPLAY_BASE + 0x72294)
> +#define _SPBKEYMSK           (VLV_DISPLAY_BASE + 0x72298)
> +#define _SPBSURF             (VLV_DISPLAY_BASE + 0x7229c)
> +#define _SPBKEYMAXVAL                (VLV_DISPLAY_BASE + 0x722a0)
> +#define _SPBTILEOFF          (VLV_DISPLAY_BASE + 0x722a4)
> +#define _SPBCONSTALPHA               (VLV_DISPLAY_BASE + 0x722a8)
> +#define _SPBGAMC             (VLV_DISPLAY_BASE + 0x722f4)

Do we anticipate any unification of these registers anytime soon? I wonder
whether we should switch to a per-sprite mmio offset just in case.

Anyway since this doesn't make it messier I've merged this patch for now.
-Daniel

>  
>  #define SPCNTR(pipe, plane) _PIPE(pipe * 2 + plane, _SPACNTR, _SPBCNTR)
>  #define SPLINOFF(pipe, plane) _PIPE(pipe * 2 + plane, _SPALINOFF, _SPBLINOFF)
> -- 
> 1.8.1.5
> 
> _______________________________________________
> Intel-gfx mailing list
> [email protected]
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx

-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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