Rather than going back and forth between the rb_node entry and the
virtual_engine type, store the ve local and reuse it. As the
container_of conversion from rb_node to virtual_engine requires a
variable offset, performing that conversion just once shaves off a bit
of code.

v2: Keep a single virtual engine lookup, for typical use.

Signed-off-by: Chris Wilson <[email protected]>
---
 drivers/gpu/drm/i915/gt/intel_lrc.c | 176 +++++++++++++---------------
 1 file changed, 84 insertions(+), 92 deletions(-)

diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c 
b/drivers/gpu/drm/i915/gt/intel_lrc.c
index 8524c5f3a329..7843bf3f3f1f 100644
--- a/drivers/gpu/drm/i915/gt/intel_lrc.c
+++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
@@ -451,7 +451,7 @@ static int queue_prio(const struct intel_engine_execlists 
*execlists)
 
 static inline bool need_preempt(const struct intel_engine_cs *engine,
                                const struct i915_request *rq,
-                               struct rb_node *rb)
+                               struct virtual_engine *ve)
 {
        int last_prio;
 
@@ -488,9 +488,7 @@ static inline bool need_preempt(const struct 
intel_engine_cs *engine,
            rq_prio(list_next_entry(rq, sched.link)) > last_prio)
                return true;
 
-       if (rb) {
-               struct virtual_engine *ve =
-                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+       if (ve) {
                bool preempt = false;
 
                if (engine == ve->siblings[0]) { /* only preempt one sibling */
@@ -1812,6 +1810,35 @@ static bool virtual_matches(const struct virtual_engine 
*ve,
        return true;
 }
 
+static struct virtual_engine *
+first_virtual_engine(struct intel_engine_cs *engine)
+{
+       struct intel_engine_execlists *el = &engine->execlists;
+       struct rb_node *rb = rb_first_cached(&el->virtual);
+
+       while (rb) {
+               struct virtual_engine *ve =
+                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+               struct i915_request *rq = READ_ONCE(ve->request);
+
+               if (!rq) { /* lazily cleanup after another engine handled rq */
+                       rb_erase_cached(rb, &el->virtual);
+                       RB_CLEAR_NODE(rb);
+                       rb = rb_first_cached(&el->virtual);
+                       continue;
+               }
+
+               if (!virtual_matches(ve, rq, engine)) {
+                       rb = rb_next(rb);
+                       continue;
+               }
+
+               return ve;
+       }
+
+       return NULL;
+}
+
 static void virtual_xfer_breadcrumbs(struct virtual_engine *ve)
 {
        /*
@@ -1896,7 +1923,7 @@ static void defer_active(struct intel_engine_cs *engine)
 static bool
 need_timeslice(const struct intel_engine_cs *engine,
               const struct i915_request *rq,
-              const struct rb_node *rb)
+              struct virtual_engine *ve)
 {
        int hint;
 
@@ -1905,9 +1932,7 @@ need_timeslice(const struct intel_engine_cs *engine,
 
        hint = engine->execlists.queue_priority_hint;
 
-       if (rb) {
-               const struct virtual_engine *ve =
-                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+       if (ve) {
                const struct intel_engine_cs *inflight =
                        intel_context_inflight(&ve->context);
 
@@ -2057,7 +2082,8 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
        struct intel_engine_execlists * const execlists = &engine->execlists;
        struct i915_request **port = execlists->pending;
        struct i915_request ** const last_port = port + execlists->port_mask;
-       struct i915_request * const *active;
+       struct i915_request * const *active = READ_ONCE(execlists->active);
+       struct virtual_engine *ve = first_virtual_engine(engine);
        struct i915_request *last;
        struct rb_node *rb;
        bool submit = false;
@@ -2084,26 +2110,6 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
         * and context switches) submission.
         */
 
-       for (rb = rb_first_cached(&execlists->virtual); rb; ) {
-               struct virtual_engine *ve =
-                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
-               struct i915_request *rq = READ_ONCE(ve->request);
-
-               if (!rq) { /* lazily cleanup after another engine handled rq */
-                       rb_erase_cached(rb, &execlists->virtual);
-                       RB_CLEAR_NODE(rb);
-                       rb = rb_first_cached(&execlists->virtual);
-                       continue;
-               }
-
-               if (!virtual_matches(ve, rq, engine)) {
-                       rb = rb_next(rb);
-                       continue;
-               }
-
-               break;
-       }
-
        /*
         * If the queue is higher priority than the last
         * request in the currently active context, submit afresh.
@@ -2111,10 +2117,7 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
         * the active context to interject the preemption request,
         * i.e. we will retrigger preemption following the ack in case
         * of trouble.
-        */
-       active = READ_ONCE(execlists->active);
-
-       /*
+        *
         * In theory we can skip over completed contexts that have not
         * yet been processed by events (as those events are in flight):
         *
@@ -2125,9 +2128,8 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
         * find itself trying to jump back into a context it has just
         * completed and barf.
         */
-
        if ((last = *active)) {
-               if (need_preempt(engine, last, rb)) {
+               if (need_preempt(engine, last, ve)) {
                        if (i915_request_completed(last)) {
                                tasklet_hi_schedule(&execlists->tasklet);
                                return;
@@ -2158,7 +2160,7 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
                        __unwind_incomplete_requests(engine);
 
                        last = NULL;
-               } else if (need_timeslice(engine, last, rb) &&
+               } else if (need_timeslice(engine, last, ve) &&
                           timeslice_expired(execlists, last)) {
                        if (i915_request_completed(last)) {
                                tasklet_hi_schedule(&execlists->tasklet);
@@ -2212,57 +2214,53 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
                }
        }
 
-       while (rb) { /* XXX virtual is always taking precedence */
-               struct virtual_engine *ve =
-                       rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+       while (ve) { /* XXX virtual is always taking precedence */
                struct i915_request *rq;
 
                spin_lock(&ve->base.active.lock);
 
                rq = ve->request;
-               if (unlikely(!rq)) { /* lost the race to a sibling */
-                       spin_unlock(&ve->base.active.lock);
-                       rb_erase_cached(rb, &execlists->virtual);
-                       RB_CLEAR_NODE(rb);
-                       rb = rb_first_cached(&execlists->virtual);
-                       continue;
-               }
+               if (unlikely(!rq)) /* lost the race to a sibling */
+                       goto unlock;
 
                GEM_BUG_ON(rq != ve->request);
                GEM_BUG_ON(rq->engine != &ve->base);
                GEM_BUG_ON(rq->context != &ve->context);
 
-               if (rq_prio(rq) >= queue_prio(execlists)) {
-                       if (!virtual_matches(ve, rq, engine)) {
-                               spin_unlock(&ve->base.active.lock);
-                               rb = rb_next(rb);
-                               continue;
-                       }
+               if (rq_prio(rq) < queue_prio(execlists)) {
+                       spin_unlock(&ve->base.active.lock);
+                       break;
+               }
 
-                       if (last && !can_merge_rq(last, rq)) {
-                               spin_unlock(&ve->base.active.lock);
-                               start_timeslice(engine, rq_prio(rq));
-                               return; /* leave this for another sibling */
-                       }
+               GEM_BUG_ON(!virtual_matches(ve, rq, engine));
 
-                       ENGINE_TRACE(engine,
-                                    "virtual rq=%llx:%lld%s, new engine? %s\n",
-                                    rq->fence.context,
-                                    rq->fence.seqno,
-                                    i915_request_completed(rq) ? "!" :
-                                    i915_request_started(rq) ? "*" :
-                                    "",
-                                    yesno(engine != ve->siblings[0]));
-
-                       WRITE_ONCE(ve->request, NULL);
-                       WRITE_ONCE(ve->base.execlists.queue_priority_hint,
-                                  INT_MIN);
-                       rb_erase_cached(rb, &execlists->virtual);
-                       RB_CLEAR_NODE(rb);
+               if (last && !can_merge_rq(last, rq)) {
+                       spin_unlock(&ve->base.active.lock);
+                       start_timeslice(engine, rq_prio(rq));
+                       return; /* leave this for another sibling */
+               }
+
+               ENGINE_TRACE(engine,
+                            "virtual rq=%llx:%lld%s, new engine? %s\n",
+                            rq->fence.context,
+                            rq->fence.seqno,
+                            i915_request_completed(rq) ? "!" :
+                            i915_request_started(rq) ? "*" :
+                            "",
+                            yesno(engine != ve->siblings[0]));
 
-                       GEM_BUG_ON(!(rq->execution_mask & engine->mask));
-                       WRITE_ONCE(rq->engine, engine);
+               WRITE_ONCE(ve->request, NULL);
+               WRITE_ONCE(ve->base.execlists.queue_priority_hint,
+                          INT_MIN);
 
+               rb = &ve->nodes[engine->id].rb;
+               rb_erase_cached(rb, &execlists->virtual);
+               RB_CLEAR_NODE(rb);
+
+               GEM_BUG_ON(!(rq->execution_mask & engine->mask));
+               WRITE_ONCE(rq->engine, engine);
+
+               if (__i915_request_submit(rq)) {
                        if (engine != ve->siblings[0]) {
                                u32 *regs = ve->context.lrc_reg_state;
                                unsigned int n;
@@ -2294,28 +2292,22 @@ static void execlists_dequeue(struct intel_engine_cs 
*engine)
                                GEM_BUG_ON(ve->siblings[0] != engine);
                        }
 
-                       if (__i915_request_submit(rq)) {
-                               submit = true;
-                               last = rq;
-                       }
-                       i915_request_put(rq);
-
-                       /*
-                        * Hmm, we have a bunch of virtual engine requests,
-                        * but the first one was already completed (thanks
-                        * preempt-to-busy!). Keep looking at the veng queue
-                        * until we have no more relevant requests (i.e.
-                        * the normal submit queue has higher priority).
-                        */
-                       if (!submit) {
-                               spin_unlock(&ve->base.active.lock);
-                               rb = rb_first_cached(&execlists->virtual);
-                               continue;
-                       }
+                       submit = true;
+                       last = rq;
                }
 
+               i915_request_put(rq);
+unlock:
                spin_unlock(&ve->base.active.lock);
-               break;
+
+               /*
+                * Hmm, we have a bunch of virtual engine requests,
+                * but the first one was already completed (thanks
+                * preempt-to-busy!). Keep looking at the veng queue
+                * until we have no more relevant requests (i.e.
+                * the normal submit queue has higher priority).
+                */
+               ve = submit ? NULL : first_virtual_engine(engine);
        }
 
        while ((rb = rb_first_cached(&execlists->queue))) {
-- 
2.20.1

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