After disconnecting damage worker from update logic it's left to fbdev
emulation implementation to have fb_dirty function. Currently intel
fbdev doesn't have it. This is causing problems to features (PSR, FBC,
DRRS) relying on dirty callback.

Implement simple fb_dirty callback to deliver notifications about updates
in fb console.

v4: Add proper Fixes tag and modify commit message
v3: Check damage clip
v2: Improved commit message and added Fixes tag

Fixes: f231af498c29 ("drm/fb-helper: Disconnect damage worker from update 
logic")
Cc: Ville Syrjälä <[email protected]>
Cc: Thomas Zimmermann <[email protected]>
Cc: Jani Nikula <[email protected]>
Signed-off-by: Jouni Högander <[email protected]>
---
 drivers/gpu/drm/i915/display/intel_fbdev.c | 12 ++++++++++++
 1 file changed, 12 insertions(+)

diff --git a/drivers/gpu/drm/i915/display/intel_fbdev.c 
b/drivers/gpu/drm/i915/display/intel_fbdev.c
index 19f3b5d92a55..d39db8050c69 100644
--- a/drivers/gpu/drm/i915/display/intel_fbdev.c
+++ b/drivers/gpu/drm/i915/display/intel_fbdev.c
@@ -321,8 +321,20 @@ static int intelfb_create(struct drm_fb_helper *helper,
        return ret;
 }
 
+static int intelfb_dirty(struct drm_fb_helper *helper, struct drm_clip_rect 
*clip)
+{
+       if (!(clip->x1 < clip->x2 && clip->y1 < clip->y2))
+               return 0;
+
+       if (helper->fb->funcs->dirty)
+               return helper->fb->funcs->dirty(helper->fb, NULL, 0, 0, clip, 
1);
+
+       return 0;
+}
+
 static const struct drm_fb_helper_funcs intel_fb_helper_funcs = {
        .fb_probe = intelfb_create,
+       .fb_dirty = intelfb_dirty,
 };
 
 static void intel_fbdev_destroy(struct intel_fbdev *ifbdev)
-- 
2.34.1

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