On Mon, Jan 23, 2023 at 09:44:37AM +0200, Jouni Högander wrote:
> After disconnecting damage worker from update logic it's left to fbdev
> emulation implementation to have fb_dirty function. Currently intel
> fbdev doesn't have it. This is causing problems to features (PSR, FBC,
> DRRS) relying on dirty callback.
> 
> Implement simple fb_dirty callback to deliver notifications about updates
> in fb console.
> 
> v4: Add proper Fixes tag and modify commit message
> v3: Check damage clip
> v2: Improved commit message and added Fixes tag
> 
> Fixes: f231af498c29 ("drm/fb-helper: Disconnect damage worker from update 
> logic")
> Cc: Ville Syrjälä <[email protected]>
> Cc: Thomas Zimmermann <[email protected]>
> Cc: Jani Nikula <[email protected]>
> Signed-off-by: Jouni Högander <[email protected]>

Pushed this to get the regression actually fixed. Thanks.

> ---
>  drivers/gpu/drm/i915/display/intel_fbdev.c | 12 ++++++++++++
>  1 file changed, 12 insertions(+)
> 
> diff --git a/drivers/gpu/drm/i915/display/intel_fbdev.c 
> b/drivers/gpu/drm/i915/display/intel_fbdev.c
> index 19f3b5d92a55..d39db8050c69 100644
> --- a/drivers/gpu/drm/i915/display/intel_fbdev.c
> +++ b/drivers/gpu/drm/i915/display/intel_fbdev.c
> @@ -321,8 +321,20 @@ static int intelfb_create(struct drm_fb_helper *helper,
>       return ret;
>  }
>  
> +static int intelfb_dirty(struct drm_fb_helper *helper, struct drm_clip_rect 
> *clip)
> +{
> +     if (!(clip->x1 < clip->x2 && clip->y1 < clip->y2))
> +             return 0;
> +
> +     if (helper->fb->funcs->dirty)
> +             return helper->fb->funcs->dirty(helper->fb, NULL, 0, 0, clip, 
> 1);
> +
> +     return 0;
> +}
> +
>  static const struct drm_fb_helper_funcs intel_fb_helper_funcs = {
>       .fb_probe = intelfb_create,
> +     .fb_dirty = intelfb_dirty,
>  };
>  
>  static void intel_fbdev_destroy(struct intel_fbdev *ifbdev)
> -- 
> 2.34.1

-- 
Ville Syrjälä
Intel

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