On Mon, Dec 15, 2025 at 09:49:45AM +0200, Luca Coelho wrote:
> On Thu, 2025-11-27 at 19:49 +0200, Imre Deak wrote:
> > Factor out align_max_vesa_compressed_bpp_x16(), also used later for
> > computing the maximum DSC compressed BPP limit.
> >
> > Signed-off-by: Imre Deak <[email protected]>
> > ---
> > drivers/gpu/drm/i915/display/intel_dp.c | 35 ++++++++++++++-----------
> > 1 file changed, 20 insertions(+), 15 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/i915/display/intel_dp.c
> > b/drivers/gpu/drm/i915/display/intel_dp.c
> > index dcb9bc11e677b..3111758578d6c 100644
> > --- a/drivers/gpu/drm/i915/display/intel_dp.c
> > +++ b/drivers/gpu/drm/i915/display/intel_dp.c
> > @@ -867,10 +867,23 @@ small_joiner_ram_size_bits(struct intel_display
> > *display)
> > return 6144 * 8;
> > }
> >
> > +static int align_max_vesa_compressed_bpp_x16(int max_link_bpp_x16)
> > +{
> > + int i;
> > +
> > + for (i = ARRAY_SIZE(valid_dsc_bpp) - 1; i >= 0; i--) {
> > + int vesa_bpp_x16 = fxp_q4_from_int(valid_dsc_bpp[i]);
>
> Any reason why you're doing the loop from the end to the beginning,
> instead of the more natural from 0 to the end?
Yes. The values in valid_dsc_bpp[] are stored in increasing order, so to
find the maximum value <= the passed-in limit, the natural iteration
order is from the end of the array.
> I think this is clearer and less prone to mistakes:
>
> for (i = 0; i < ARRAY_SIZE(valid_dsc_bpp); i++) {...}
>
>
> > +
> > + if (vesa_bpp_x16 <= max_link_bpp_x16)
> > + return vesa_bpp_x16;
> > + }
> > +
> > + return 0;
> > +}
> > +
> > static u32 intel_dp_dsc_nearest_valid_bpp(struct intel_display *display,
> > u32 bpp, u32 pipe_bpp)
> > {
> > u32 bits_per_pixel = bpp;
> > - int i;
> >
> > /* Error out if the max bpp is less than smallest allowed valid bpp */
> > if (bits_per_pixel < valid_dsc_bpp[0]) {
> > @@ -899,15 +912,13 @@ static u32 intel_dp_dsc_nearest_valid_bpp(struct
> > intel_display *display, u32 bpp
> > }
> > bits_per_pixel = min_t(u32, bits_per_pixel, 27);
> > } else {
> > + int link_bpp_x16 = fxp_q4_from_int(bits_per_pixel);
> > +
> > /* Find the nearest match in the array of known BPPs from VESA
> > */
> > - for (i = 0; i < ARRAY_SIZE(valid_dsc_bpp) - 1; i++) {
> > - if (bits_per_pixel < valid_dsc_bpp[i + 1])
> > - break;
> > - }
> > - drm_dbg_kms(display->drm, "Set dsc bpp from %d to VESA %d\n",
> > - bits_per_pixel, valid_dsc_bpp[i]);
> > + link_bpp_x16 = align_max_vesa_compressed_bpp_x16(link_bpp_x16);
> >
> > - bits_per_pixel = valid_dsc_bpp[i];
> > + drm_WARN_ON(display->drm, fxp_q4_to_frac(link_bpp_x16));
> > + bits_per_pixel = fxp_q4_to_int(link_bpp_x16);
> > }
> >
> > return bits_per_pixel;
> > @@ -2219,7 +2230,6 @@ int intel_dp_dsc_bpp_step_x16(const struct
> > intel_connector *connector)
> > bool intel_dp_dsc_valid_compressed_bpp(struct intel_dp *intel_dp, int
> > bpp_x16)
> > {
> > struct intel_display *display = to_intel_display(intel_dp);
> > - int i;
> >
> > if (DISPLAY_VER(display) >= 13) {
> > if (intel_dp->force_dsc_fractional_bpp_en &&
> > !fxp_q4_to_frac(bpp_x16))
> > @@ -2231,12 +2241,7 @@ bool intel_dp_dsc_valid_compressed_bpp(struct
> > intel_dp *intel_dp, int bpp_x16)
> > if (fxp_q4_to_frac(bpp_x16))
> > return false;
> >
> > - for (i = 0; i < ARRAY_SIZE(valid_dsc_bpp); i++) {
> > - if (fxp_q4_to_int(bpp_x16) == valid_dsc_bpp[i])
> > - return true;
> > - }
> > -
> > - return false;
> > + return align_max_vesa_compressed_bpp_x16(bpp_x16) == bpp_x16;
> > }
> >
> > /*