Reviewed-by: Rodrigo Vivi <[email protected]> On Thu, Sep 4, 2014 at 4:27 AM, Damien Lespiau <[email protected]> wrote:
> On Skylake, we use plane1 as primary plane and plane2/3 as sprite > planes. > > v2: Rebase on top of the for_each_pipe() change adding dev_priv as first > argument. > > Signed-off-by: Damien Lespiau <[email protected]> > --- > drivers/gpu/drm/i915/i915_dma.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/i915/i915_dma.c > b/drivers/gpu/drm/i915/i915_dma.c > index a58fed9..4573953 100644 > --- a/drivers/gpu/drm/i915/i915_dma.c > +++ b/drivers/gpu/drm/i915/i915_dma.c > @@ -1528,7 +1528,7 @@ static void intel_device_info_runtime_init(struct > drm_device *dev) > > info = (struct intel_device_info *)&dev_priv->info; > > - if (IS_VALLEYVIEW(dev)) > + if (IS_VALLEYVIEW(dev) || INTEL_INFO(dev)->gen == 9) > for_each_pipe(dev_priv, pipe) > info->num_sprites[pipe] = 2; > else > -- > 1.8.3.1 > > _______________________________________________ > Intel-gfx mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/intel-gfx > -- Rodrigo Vivi Blog: http://blog.vivi.eng.br
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